The Infamous
Superstar
The fact that all COD pros prefer 3-lane maps in a competitive setting proves you're completely wrong.
i mean if you in that scene i can understand where you coming from because i would never want to play a video game professionally that shyt is terrible
You posting a picture of Anthony Bennett playing COD at a global reveal proves absolutely nothing.
i mean if you in that scene i can understand where you coming from because i would never want to play a video game professionally that shyt is terrible
i play military shooters to play it like im a soldier if you get off playing like that then IW, BO3, and AW is right up your alley
gimme my remaster
i guess i think yall halo players are to blame for dumbing down duty to what it is nowThere is a solid number of COD pros who easily make 100k+ a year on tournament winnings, youtube, streaming etc. All that money for playing a damn game sounds good.
i guess i think yall halo players are to blame for dumbing down duty to what it is now
it aint about the gun mechanics or understanding the maps and terrain no more. Its purely this supposed competitive 3 lane trash you spewing. Nuketown ruined duty imo
good example is the stopping power of ammunition which has no place in duty no more .762 ammunition will blow holes through you but in todays duty it takes the same amount as a sub firing out 9mmYou have no idea what you're talking about. But, keep going.
Nah, BO1 was great to me. Probably had some of the best map variety of the games as well.Being 100% real right now.. the fall off began with Blops
Ghosts maps had absolutely no flow. Way too many lanes, pathways, nooks and crannies. And were way too big for 6v6.
Nah, BO1 was great to me. Probably had some of the best map variety of the games as well.
Anyways, played the beta of IW and man this is a step back. It also looks bland as fukk. Guess I'll wait till 2018 when Treyarch makes their game.