in orderFrom COD4 to BO3, Ghosts is by far the worst COD.
BO1
COD4
MW2
Ghosts
BO2
MW3
after that its a steep drop
in orderFrom COD4 to BO3, Ghosts is by far the worst COD.
i still will turn on ghosts, servers still populated i didnt realize how good it was until AW
EDIT brehs didnt even mention one of the goat maps ever Octane
if you wanna play with 12 year olds thats on youIt's funny as hell you bring up player population, when BO2 player population made Ghosts look like a damn joke. I think 1-2 months into the release Ghosts, there were more people playing BO2. That's was just
aint nothing tactical about hardpoint
in order
BO1
COD4
MW2
Ghosts
BO2
MW3
after that its a steep drop
Ghost over BO2 hell even MW3 was betterin order
BO1
COD4
MW2
Ghosts
BO2
MW3
after that its a steep drop
thats why youre supposed "competitive" play breaks down, cause old school Duty required working with your team not just running down generic 3 lane mapGhosts maps had absolutely no flow. Way too many lanes, pathways, nooks and crannies. And were way too big for 6v6.
thats why youre supposed "competitive" play breaks down, cause old school Duty required working with your team not just running down generic 3 lane map
they made this a childs game with BO2 and afterwards
as a socom head i know you not grasping what im saying, but i implore you to go back and look...youll see when the remaster finally out when shyt aint gravy no more
its analagous to them big inflatable paint ball courses vs playing in the woodsAre you serious? For COD, 3-lane maps are a lot more competitive than the Ghosts style, huge ass maps, filled with lanes and random garbage.
COD pros always ask for 3-lane maps because it provides competitive gameplay.
you mean these folksIf I go through all the COD maps used in the professional scene, 90%+ are 3-lane maps.