I agree with @MeachtheMonster

MeachTheMonster

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these nikkas stan layoffs like microsoft the trillion dollar mega company didn’t just lay off 16k people this year alone :skip:
Nobody stannin anything.

I say “even the most successful studios are being pressured heavy to cut costs”


You say

“yeah Microsoft laying people off”

Yeah dummy, that’s my fukkin point. Costs are too high and people are getting the boot.

fukk wrong with y’all :mjlol:
 

winb83

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pretty much every AAA studio is one flop away from death.

If you read some of the story’s from devs on these games, the human toll it takes to bring these games to fruition is crazy.

Entire industry gone have to do some soul searching. shyts gotten way outa hand.

Remember we all laughed at square for complaining about tomb raider being a “failure” cause it “only” sold 5 million copies. Some AAA games in 2023 need to sell 7+ mill just to break even. :huhldup:
It doesn't have to be this way. This is a decision the industry made. Nintendo has proven you can sell games and they don't have to have top end specs.
 

Bryan Danielson

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#We Are The Flash #DOOMSET #LukeCageSet #NEWLWO
No one has been laid off yet. :dahell:


edit: @Gizmo_Duck already said so


This isn’t true


Mark Stanten who was a Jr Project Manager was let go


Same for Carl Leslie who was a Lighting Artist

And Corrie Ashken who was Designer


That’s just a few people.


@Gizmo_Duck is incorrect
 

MeachTheMonster

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It doesn't have to be this way. This is a decision the industry made. Nintendo has proven you can sell games and they don't have to have top end specs.
It isn’t even just the specs.

Good graphics aren’t even that expensive these days. Lots of smaller indies are achieving amazing graphics on lower budgets.

It’s the hollywood production of everything. Need expensive voice actors, thousands of voice lines, dozens of hours of cinematics, long bloated stories in huge worlds. And each game needs to be bigger and better than the last.
 

Gizmo_Duck

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Random cac tweet may or may not be true.

I know they majority of their games are not Starfiled in scope.

You don’t know shyt, microsoft doesn’t share any kind of financials about how much they spend on anything :mjlol:

As a result of the FTC's investigation into Microsoft's acquisition of Activision Blizzard, certain details have been made public. Despite the specificities being redacted in order to safeguard Microsoft's business interests, we could guess at what some of them were. For instance, the wording of a particular line in the FTCs report suggested that a Microsoft studio is working on a game that may take a decade to develop (thanks TheEternalGazed on Reddit).

And the article is 100% true since it came directly from Microsofts own documentation
 
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