AEW Fight Forever is still awaiting its release, and THQ Nordic’s Global Senior Community Manager has given a bit of an update. Zyddies posted to Twitter to refute a report that the game was “basically ready” and was just waiting a release date, responding to a fan that tagged him for comment. He wrote:
“I mean if you want an unfinished game sure we could release now
The game is doing really well and is getting there, but not 100% yet, so yea just another rumour on twitter I fear.”
Zyddies later discussed the situation further during a stream on his
Twitch, and you can see some highlights below (
per Fightful):
On the game’s status: “For a publisher, the game is not really it’s not finished until it’s released, basically. A lot of people are having a massive problem understanding that, which is kind of sad because it kind of creates this thing that everybody now suddenly believes, ‘Oh my god, these guys lied.’ No, they didn’t. So hopefully, it’ll get sorted out soon. The game is in a good state. As soon as we do launch it, I think people will be happy. Then everybody will just forget about all the other stuff, and everybody will be happy and enjoy it.
On all the speculation around its status: “That’s what I’ve been trying to explain to people. Development can already be sorted and stuff, but that doesn’t mean the game is done. There’s still QA. There’s still all these different things that they have to do. I just don’t see how people misunderstand it because — but that might be because I’m part of the industry. So for me, it’s common when people check in with me, ‘Hey, is this ready?’ I’m like, ‘Oh, no, it’s early in publishing stages.’
“Again, I’m part of the industry. So, for me, that’s normal that I don’t expect everything to be instantly done. That is why it annoys me so much when we’re now taking our time. All three houses, Yuke’s, THQ Nordic, and AEW, we’re taking our time. We want to do this the best we can. We make sure it goes through a long QA process and a long submission process. All these things and people are instantly like, ‘Oh, but we want the game now.’ Yeah, but you can’t have both. You can’t have a game that’s out right away and then have a good game. There’s only one of those things that actually matter that works and that matters.”