Getting worked on these battles now, literally lose 5-7 times
Hard mode ain't no jokeon chapter 9
Finished Chapter 13 last night
they made me do this
I don't know what road you taking, but I promise it don't get easier
The late game isn't what I expected, it's kinda better lol. I imagined progression would lead to more enemies and objective based stuff considering how the game starts. Instead terrain becomes more complex and enemy units get way stronger. Pleasantly surprised for sure.
Objectives do pop up now and then. But enemies bringing way more to the table - along with terrain advantages becoming more important beyond "secure the turret or it will be used against you" is dope. High ground and choke point stuff is obvious, but calling in a tempest to ruin all archers on the map? Followed by that same tempest causing fires to spread more rapidly? Maps stay generally compact as well. I loved 3H but towards the end of that game, you may as well have been fighting across Skyrim.
Boss units/commanders feel perfect. Oppressive as fukk in a group. You naturally just work to isolating them and bullying then out the paint. Organic/10. Some games do way too much with bosses in this genre. Too often you'll get to a boss and have to basically switch up everything you've learned up to that point.
I like the story but sheesh.... There's some points where you'll wish you were on a collectathon instead. Its good so I'm kinda indifferent to the drag there. You can skip stuff too. But its borderline visual novel at times.
Just found out there's a true ending too so I'm already thinking about how I'm gonna run it back. This game is fire.