The Official PlayStation 5 Thread: Morning Of The PS5 Pro

Gizmo_Duck

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  • FOLDERS!
  • 1440p is becoming dominant in the pc monitor space
  • scaling done on console is typically better than monitor/tv scaling
  • hdmi 2.0 can scale 4k/60hz to 1440p, but 4k/120hz is too much for it
    • only supports 120hz at 1080p/1440p
  • some 1440p monitors won't even take 4k/60, so ps5 would have to send out a 1080p image, and then the monitor scales up to 1440p, reducing image quality
  • update has a mandatory test mode
  • VRR does not work with 1440p right now
  • VRR is in violation of HDMI 2.0 spec at 1440p
  • some monitors limit freesync to 100hz
  • some tvs have a problem with 1440p/60hz for some reason where you get a black screen
    • press right then X to fix
  • PS5, potentially, has a better setup than Xbox as it would scale to the best possible output while Xbox requires changes at the dashboard
  • Star Ocean 4 HD offers 1440p with no AA and shows 1:1 pixel mapping
  • Pubg on PS4P does not have 1:1 pixel mapping despite being 1440p output
  • games with dynamic res or 4K hud are not mapped 1:1 due to the output being higher than 1440p
  • Demon Souls renders internally at 1440p, upsampled to 4K, then downsampled to 1440p. improves quality
  • can also capture ps5 games at 1440p/120hz now
 

Gizmo_Duck

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They teasin :francis:

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