Right, yet folks have mentioned all too often the part about the powers deal. SMH. shyt, if anything, I want the next Infamous game to have like 4-6 more powers, with 1-2 powers being respectively exclusive to one side. They could have some optional missions/characters that you meet and acquire powers from that is exclusive to each side.
I'd also want it to make sure that all these parts can be accessed long before the game is close to an end though. After beating this on my first good play thru, one gripe about the last power isn't the power so much as there's no bigger/grander enemies or missions to do while utilizing that power. Unless they have more on that within the impending DLC.
true...hopefully that's where the next game takes us...they've expanded the conduit world, might as well let us play in it now....like you suggested: they can add more powers, have specific specials depending on the karma path, make it bigger/longer mission wise/story wise, etc...also, it'd be time to introduce good/evil conduits depending on your karma path that you go against....the other games had more conduits, but they were the same...think it should vary depending on the path you chose...
as for dlc, hopefully we get more than just the papertrail ones cause i enjoy the game like a mug...they can have a mission where someone's trying to free the red haired concrete lady and you have to stop them...