man, just stop...cause if they did that, it wouldn't be an infamous game...that's what you aint seeing...you asking for the game to be something it wasnt designed to be...since the beginning, the game was about making a choice and sticking to that...not gaining powers just cause...
fine then, it doens't have to be like an infamous game, it can be better than an infamous game. mass effect had a better approach tot he whole paragon/evil choice scenarios.
that's shyt's not true either about campaign length...it's obvious from your posts you didn't do any of the side shyt, which makes your view on the game length not true....the side shyt is meant to be done too, which adds to the length of the game...after doing all that shyt, the game is about 12-15 hours, which is the same as the other games....also, if you just go through the story and do no side shyt, any and every game will seem short...
...agree to disagree...
what side missions are there that i'm missing outside of coles legacy and papertrail? cus i'm not doing busy work like clearing out dup, collecting shards, and spray painting.