Go ahead and raise the price then. See how that goes I’m not paying more than 70 for a base game, and even that’s choosy af
If they stop making paid DLC and Microtransactions maybe he’d have a point.
Save the economy! Give us more mid!AAA games are becoming increasingly not worth the investment. I’d be ok with more expensive games if it ment devs were more stable, and willing to take risks in game design.
Studios take 4-6 years to create a game consisting of 100’s of developers
Overall revenue gotta be as high as ever, too. Millions more customers than the 90sthe cost of things isn't always as simple as following inflation. production and manufacturing costs can lower as the process becomes more efficient
if larian studios can do it in a sustainable way, then other RPG developers have to ask themselves some tough questions, or larian studios will be driving itself into bankruptcy some day and the studios making smaller games will be there to take their market share. either way, the consumer has already paid the extra $10 this generation. game price expectations are not infinitely elastic, especially if gamers are expected to never own anything and just have their games stuck on some account that can be restricted at some point in the future.Every game is a race to be bigger these days.
It’s easy to say games don’t need to be so big but when things like BG3 are reported as the new standard for AAA games due to its scale, you don’t stand a chance selling your game for $70 if it’s not a huge game.
3 years early access at full price using an already established and popular IP.if larian studios can do it in a sustainable way, then other RPG developers have to ask themselves some tough questions, or larian studios will be driving itself into bankruptcy some day and the studios making smaller games will be there to take their market share. either way, the consumer has already paid the extra $10 this generation. game price expectations are not infinitely elastic, especially if gamers are expected to never own anything and just have their games stuck on some account that can be restricted at some point in the future.
honestly..... capcom could sell a MH: World 2 at 100 bucks or more and it'd still be seen as great value if their history of support holds up.Go ahead and raise the price then. See how that goes I’m not paying more than 70 for a base game, and even that’s choosy af
This is the only thing holding the industry up at this point,Overall revenue gotta be as high as ever, too. Millions more customers than the 90s
honestly..... capcom could sell a MH: World 2 at 100 bucks or more and it'd still be seen as great value if their history of support holds up.
Damn it’s really slowing down?This is the only thing holding the industry up at this point,
Problem is, that growth has stopped, and costs continue to rise.
ijs if we're talking titles by value (however you decide to measure it, all kinds of subjective stuff in that) - MH titles would always be near the topIf the value proposition is there, they should be about it instead of talking about it there’s always the option to wait on a sale for others