Bloomberg’s Jason Schrier: "Xbox is a 'mess' right now, Plans change every year, Teasing "Handheld" right now"

The Mad Titan

Veteran
Supporter
Joined
May 27, 2012
Messages
49,261
Reputation
12,795
Daps
127,647
All those games those teams created were under Sony not 3rd party games they acquired the rights of.

They were funded marketed and published under Sony. He’s not agreeing with you, it’s a fundamentally different strategy.

All those studios are what they are because of Sony funding and management before they were bought

What?!? They were created under Sony now?!? :mjlol:


Shed some light on Guerilla, Suckerpunch and insomniac were created under Sony. They might have had exclusive deals or work on majority PS stuff but they all eventually got PURCHASED by Sony AFTER, they had a successful track record.
 

The Mad Titan

Veteran
Supporter
Joined
May 27, 2012
Messages
49,261
Reputation
12,795
Daps
127,647
Microsoft has released like 15 80+ metacritc games over the last 5 years or so.

You stans ignore all those to talk about a DLC that didn’t sit right with 8 reviewers.

Why do you behave this way :jbhmm:
Dudes reviewing the same games with the same score and year after year and cheering about it :mjlol:
 

Gizmo_Duck

blathering blatherskite!
Joined
Aug 15, 2018
Messages
74,038
Reputation
5,472
Daps
157,346
Reppin
Duckburg, NY
What?!? They were created under Sony now?!? :mjlol:


Shed some light on Guerilla, Suckerpunch and insomniac were created under Sony. They might have had exclusive deals or work on majority PS stuff but they all eventually got PURCHASED by Sony AFTER, they had a successful track record.

All their IP was created under Sony, hence me saying Sony hasn’t acquired any major ip. Keep up, please. Thats why they were good acqusition targets because all their games were already all owned By Sony. Infamous and Sly, Little Big Planet, Killzone, Resistence and Ratchet and Clank, etc.

Their track record is good because of Sony investing in them to begin with. Microsoft really had no involvement with any of the studios they bought prior to buying them.

If Microsoft had bought BioWare or Remedy early on it might be similar. Right now Microsoft owns a bunch of IP and mascots that were far more popular on competing platforms like Spyro aand Crash on playstation and Banjo and Conker on Nintendo

Thats not even bringing up Activision/Zenimax which to this day no one associates with xbox
 
Last edited:

The Mad Titan

Veteran
Supporter
Joined
May 27, 2012
Messages
49,261
Reputation
12,795
Daps
127,647
No it doesn't, because these studios are now known for works that were created AFTER they were acquired and it also doesn't take into account Sony's own 1st party studios.
False, if you feel like the studios weren't known that's cool, but their games sure were.

ND went from making Crash Bandicoot when they were not under Sony, to when it was with Sony, to making Jak, Uncharted and TLOU.

So ND literally made PS 1st mascot and closest thing they have ever had to a brand, which tons of people still associate with PlayStation... But yeah that's nothing. No one cared about them until uncharted...

:mjlol:


Insomniac were always making exclusive Ratchet and Clank games and Resistance. Only after SM did they get acquired, by then they were practically a 2nd party team.

Like I said insomniac had a track record of success and once Spiderman dropped and popped, Sony made sure that talent didn't get snatched up by anyone else and bought em.

Guerilla with Killzone and then Horizon. All made way after they were already acquired. Killzone 1 was in 2006, Guerilla was acquired in 2005. Please explain to me how Killzone 1 was somehow this juggernaut game?

What?! Kill zone dropped at least in 2004 because the big E3 2005 crazy hype was for KZ2 at which shortly after that point Sony purchased them. The hype for that game was cyberpunk lvls and it was a PS2 exclusive...



How in the world you see this as the same as Microsoft literally buying ACTIVISION, a huge publisher that has a ton of ALREADY best selling IPs such as CALL OF DUTY, or Bethesda with Skyrim/Fallout is mindblowing.

There is no difference, y'all just want it to be, I showed you the impact all 3 you listed had and I already know you don't get it.

And this is just teams they purchased, Bethesda could have easily been on the side of this thing with Sony not buying them but locking up all the exclusives and yet somehow that's ok.
 

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
45,438
Reputation
3,756
Daps
68,824
Reppin
Michigan
Dudes reviewing the same games with the same score and year after year and cheering about it :mjlol:
We all know if Xbox games were getting 9s and 10s and GOTY nods you wouldn't be saying this though.

At some point you just gotta accept the suits that run Xbox, all hands off by the way, are just money guys with no idea how to pick or guide successful projects to fruition. They have about as much knowledge on games in general as Sony has on how to pick and choose which live service games are gonna be a hit and which will be duds.

You need suits and creators running the company. The creators at the helm need to have a knack for what's going to work and sell and what won't. They need to be able to guide teams to completion without having development hell keep reoccurring like Halo Infinite and Perfect Dark where games getting constantly delayed and chaos is leaking to the media.

Phil Spencer is the guy who picks what they buy next but he'a not the guy that decides what to do with the assets they have and nobody under him has shown a talent for that. They're literally out here throwing shyt as a wall where they hope some of it sticks.
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
60,416
Reputation
7,938
Daps
110,629
False, if you feel like the studios weren't known that's cool, but their games sure were.
What was Guerilla known for before Killzone 2? Mind you they were acquired in 2005 by Sony. Killzone 2 came out in 2009.

Insomniac games were mostly a Ratchet and Clank studio that were always on Playstation. Before that Spyro which was never owned by them.

Same with Naughty Dog. Crash was developed by them but owned by Activision.

So ND literally made PS 1st mascot and closest thing they have ever had to a brand, which tons of people still associate with PlayStation... But yeah that's nothing. No one cared about them until uncharted...

:mjlol:
You see how silly you sound?
Tons of people still associate Final Fantasy with Playstation despite Square never being a first party studio. FF started on Nintendo consoles.

Resident Evil was associated with Playstation 1 despite it releasing on other platforms.

Megaman was associated with Playstation for a while.
"associated with" and then buying the company and going "Look at all of our great IPs" is FAR different than buying a studio and seeing them develop completely new games later.

The difference again with ND wasn't making blockbuster games elsewhere. You keep failing to make that distinction. Where was ND's crash Bandicoot outside of Playstation?



Like I said insomniac had a track record of success and once Spiderman dropped and popped, Sony made sure that talent didn't get snatched up by anyone else and bought em.
They had a track record of exclusives on Playstation and Playstation acquired them.

Activision had a track record of games like COD, Bethesda with Elder's Scrolls and Fallout which were all on multiple platforms before Microsoft acquired them.

Tell me how these two are the same? :ohhh:

What?! Kill zone dropped at least in 2004 because the big E3 2005 crazy hype was for KZ2 at which shortly after that point Sony purchased them. The hype for that game was cyberpunk lvls and it was a PS2 exclusive...
KILLZONE 1 was NOT popular breh, I NEVER heard anyone talk about Killzone 1 . KZ2 was hyped up because it looked good showcasing the PS3. Where did you ever see Killzone 1 mentioned as one of the goat shooters back then?

There is no difference, y'all just want it to be, I showed you the impact all 3 you listed had and I already know you don't get it.

And this is just teams they purchased, Bethesda could have easily been on the side of this thing with Sony not buying them but locking up all the exclusives and yet somehow that's ok.
You are quite literally crazy to say there is no difference. Like, you're retarded at this point.
 

The Mad Titan

Veteran
Supporter
Joined
May 27, 2012
Messages
49,261
Reputation
12,795
Daps
127,647
All their IP was created under Sony, hence me saying Sony hasn’t acquired any major ip. Keep up, please. Thats why they were good acqusition targets because all their games were already all owned By Sony. Infamous and Sly, Little Big Planet, Killzone, Resistence and Ratchet and Clank, etc.

Their track record is good because of Sony investing in them to begin with. Microsoft really had no involvement with any of the studios they bought prior to buying them.

If Microsoft had bought BioWare or Remedy early on it might be similar. Right now Microsoft owns a bunch of IP and mascots that were far more popular on competing platforms like Spyro aand Crash on playstation and Banjo and Conker on Nintendo

Thats not even bringing up Activision/Zenimax which to this day no one associates with xbox

Delusional

Them making games exclusively for PlayStation and then getting bought by Sony doesn't make the games a Sony created IP, they were acquired when the team was bought outside of cases were Sony "owned all rights"
 

The Mad Titan

Veteran
Supporter
Joined
May 27, 2012
Messages
49,261
Reputation
12,795
Daps
127,647
We all know if Xbox games were getting 9s and 10s and GOTY nods you wouldn't be saying this though.
The scores for exclusive games haven't been 9 and 10's though.

Astrobot is the only "new" high rated PlayStation exclusive
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
60,416
Reputation
7,938
Daps
110,629
Delusional

Them making games exclusively for PlayStation and then getting bought by Sony doesn't make the games a Sony created IP, they were acquired when the team was bought outside of cases were Sony "owned all rights"
:mindblown:
Then please don't ever "associate" Halo with Microsoft or Gears.
They were "bought" when they were already being developed by Bungie and Epic Games.

This makes your argument even worse.
 

Gizmo_Duck

blathering blatherskite!
Joined
Aug 15, 2018
Messages
74,038
Reputation
5,472
Daps
157,346
Reppin
Duckburg, NY
I bet you he doesn't say that for Gears of War though. Exclusively developed for Xbox, made by a different company that then gets the rights acquired by Microsoft. He has no issues with that though. Dude is a lunatic.

I mean, it’s not even the same situation, Sony didn’t “acquire” the rights for R&C, Killzone, Resistance, etc. when they bought those studios. They were always trademarks of SCEI. Sony hired those studios to make their games. If Insomniac or guerrilla didn’t want to make more games in those franchises sony could have got another studio to make them like they have for Twisted Metal. Sly Coopers 4th game wasn’t made by Suckerpunch and Little Big Planet 3 wasn’t made by Media Molecule.

Epic completely owned Gears and Microsoft just published it, same as Mass Effect and Sunset Overdrive.
 

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
45,438
Reputation
3,756
Daps
68,824
Reppin
Michigan
Delusional

Them making games exclusively for PlayStation and then getting bought by Sony doesn't make the games a Sony created IP, they were acquired when the team was bought outside of cases were Sony "owned all rights"
No that's an industry norm. Second party developers exist. Teams like HAL Labs and Next Level Games from Nintendo started making games for Nintendo under contract before being purchased. Beyond that Nintendo has stuff like Mario + Rabbids and Super Smash Bros that are developed by teams from Ubisoft and Bandai Namco.

The difference is when Nintendo and Sony developers come onboard from second party to first party they don't fall off a cliff. Also Microsoft has had multiple instances where they retained the rights to a game but the second or even first party developer moved on from the company and from that point on the quality of the franchise and it's success were called into question by fans. You're lying if you say Gears post-Epic Games and Halo post-Bungie have gonna as smoothly.

Nobody really questions Nintendo or Sony's acumen for picking studios to work with and making smart acquisitions. Microsoft is literally just buying entire major publishers off the market when they hit trouble. It's nowhere near the same.
 
Top