Bloomberg’s Jason Schrier: "Xbox is a 'mess' right now, Plans change every year, Teasing "Handheld" right now"

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
45,438
Reputation
3,756
Daps
68,824
Reppin
Michigan
A publishers job is to fund games.

Sony stans like to come up with these romanticized ideas of what sony is doing vs microsoft, but in reality as publishers their Job is the same.

Whether it’s a first party game or a 3rd party game. Their job is take a game pitch from a dev and decide if they feel that game is worth the investment.

Splitting hairs over exact contract details is just stan shyt so you can say “sony good, Microsoft Bad”

The biggest difference between sony and microsoft in the past is they when sony decided to fund a game they would negotiate ownership of the IP or studio. Microsoft did not stipulate ownership in their contracts in the past. Now they’ve changed that strategy to more in line with what sony has always done and they’ve decided to buy the studio for games they want to fund.

Ultimately, like i said they are both just doing what a publisher is supposed to do :manny:
Microsoft isn't just a publisher they own a platform and their job is to create reasons to entice buyers to purchase their platform. It's a job they've failed at. The chickens have come home to roost and now Nadella and Hood are pushing to expand to other platforms. That dilutes the uniqueness of their own platform and makes it less appealing.

Microsoft has shown no knack for successfully guiding the studios they buy to creating major IPs that are valuable. Most of Sony's most valuable IPs came from studios they bought well after the purchase. Most of Microsoft's most valuable IPs were developed by companies before they purchased them or began development pre-Microsoft's influence.

It's like you want to pretend like Microsoft doesn't buy publishers and studios and mismanage them all the while bleeding talent. No doubt in my mind if Xbox was outselling PlayStation 3 to 1 they wouldn't bother putting games like Indiana Jones on PS5. It's happening because the userbase isn't there to support it on Xbox.
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
60,416
Reputation
7,938
Daps
110,630
I mean according to Gizmo and fat insomniac wasn't popping until spiderman released as a Sony created IP.
You can't back apply Insomniac games and Ratchet and apply a wide brush to every studio owned by Sony right now.


People are saying that Sony's studios are mostly studios that made games FOR them well before they either got acquired and some of their biggest IPs NOW aren't even the ones that the studio was known for in the beginning.


Insomniac made Spyro but that was owned by Activision. They worked with Sony to make Ratchet and Sony owned the IP. Ratchet games were always exclusive to Playstation. Sony acquires them years later.


ND made Crash, Crash is for Activsion and then when Sony acquires ND, they make NEW games because obviously they saw they had talent and their games were well received.

You know what would be an apt comparison? If somehow Sony purchased Capcom and then tomorrow every Resident Evil game, DMC, Street Fighter, Monster Hunter etc. gets retconned into being Sony developed IPs that they fostered from the ground up.

Somehow, in the void between your ears that is the same as Microsoft buying Activision Blizzard, a company that already had numerous franchises that had big IPs that were already blockbusters for YEARS on MULTIPLE platforms. They're the exact same. That's literally what you see. I seriously cannot tell if this nikka isn't on crack :mindblown:
 
Last edited:

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
69,055
Reputation
3,719
Daps
108,876
Reppin
Tha Land
Microsoft isn't just a publisher they own a platform and their job is to create reasons to entice buyers to purchase their platform.

My post was specifically about the publishing side of things, which is what we were talking about.

But as usual with each post, you move goalposts to some whole other shyt.
It's a job they've failed at. The chickens have come home to roost and now Nadella and Hood are pushing to expand to other platforms. That dilutes the uniqueness of their own platform and makes it less appealing.
It’s impossible to talk about these things with you stan’s cause you put such a negative inconsistent spin on everything.

Here your assertion is that Microsoft has failed to sell consoles therefore they are putting their games on other platforms and that makes xbox less appealing.

But when the other side decides to spread their games to other platforms you’d never say they were failing or making their console less appealing.

Now why would you frame very similar situations so differently. :jbhmm:


Microsoft has shown no knack for successfully guiding the studios they buy to creating major IPs that are valuable.
Sure which is why they have been THE leading publisher on multiple platforms over the last few years:ehh:
Most of Sony's most valuable IPs came from studios they bought well after the purchase. Most of Microsoft's most valuable IPs were developed by companies before they purchased them or began development pre-Microsoft's influence.
PS5 two most popular exclusives are ready made IP, created by non sony studios that they purchased the rights to the IP.

But again reality ain’t what we are talking about here. Just stan narratives :ehh:
It's like you want to pretend like Microsoft doesn't buy publishers and studios and mismanage them all the while bleeding talent. No doubt in my mind if Xbox was outselling PlayStation 3 to 1 they wouldn't bother putting games like Indiana Jones on PS5. It's happening because the userbase isn't there to support it on Xbox.
Sony has closed more studios, canceled more games and more aggressively pursued a multiplatform strategy over the last decade. AND they outsold the xbox over that time.

Now why would they both be in a similar trajectory despite console sales being so different??? :ohhh:
 
Top