Apparently Sea of Thieves is dog shyt

daze23

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Yeah, I get it.

But conversely those compelling single players experiences aren't built for the long run. You "experience" them and move on.

I think the way games are reviewed has become antiquated. Games are different now. People's expectations and experiences are different.

For $60 you get a product that will be supported and viable for years to come, and there are other cheaper ways to jump in if the $60 price tag is too much.

So I don't think the $60 day one "review/impression" is really valid for this or most games coming out these days.
thing is the 'long run' will inevitably be supported by microtransactions, expansions, dlc, etc. that's why people expect a game like this to have a lower entry price
 

Dominic Brehetto

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I think these kind of games need to be cheaper. when people spend $60 on a AAA game, they expect some kind of compelling single player experience
It could have been released as an early access title and avoided all the current controversy. Though I’m sure that would also bring about some debate.
 

winb83

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I saw the game described as this:

Say the game came out a year ago and you've been playing this game a year straight and I picked up the game today. The only difference between our player characters is cosmetics. Outside of cosmetics our characters are equal. You can die just as easily as I can in the game. We all have the same equipment other than the difference in how it looks.

Basically the game has no progression system. Your character never improves or becomes stronger. Te game doesn't really change.
 

Jparker

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I saw the game described as this:

Say the game came out a year ago and you've been playing this game a year straight and I picked up the game today. The only difference between our player characters is cosmetics. Outside of cosmetics our characters are equal. You can die just as easily as I can in the game. We all have the same equipment other than the difference in how it looks.

Basically the game has no progression system. Your character never improves or becomes stronger. Te game doesn't really change.
You get on it to have fun and live a pirates life :skip:
 

winb83

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You get on it to have fun and live a pirates life :skip:

He does a pretty good job describing the appeal of the game.

It sounds to me sort of like the group version of something like GTA where instead of playing the story you run around and punching, fighting, and kill civilians randomly and run from the police and try to live as long as you can with 4+ stars.

We've all done it. We've all had fun doing it but that couldn't be the whole game. After about a half an hour to an hour tops that gets boring.

The game sounds like the evolution of an online chat room with pirate theme avatars. Do people still even use chat rooms? The fun of a chat room was random and was the people there at the time and the random conversations that happened. Sometimes you'd log on and have a great time and other times it would be wack.

This probably shouldn't have been pitched as a game. It sounds more like PlayStation Home but with a pirate theme.
 

MeachTheMonster

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thing is the 'long run' will inevitably be supported by microtransactions, expansions, dlc, etc. that's why people expect a game like this to have a lower entry price
Well we were comparing it to the aforementioned single player experiences, which also have microtransactions, dlc, expansions etc.
 

MeachTheMonster

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Sounds like the gaming version of the excuse stans of hip hop artists use when people aint fukkin with their latest work when they say shyt like

"b b but it takes a certain frame of mind to like and appreciate the album"
"you're not listening to the album properly"

Game is trash but thats expected of anything associated with Xbox :hubie:
You're trash:francis:
 

MeachTheMonster

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He does a pretty good job describing the appeal of the game.

It sounds to me sort of like the group version of something like GTA where instead of playing the story you run around and punching, fighting, and kill civilians randomly and run from the police and try to live as long as you can with 4+ stars.

We've all done it. We've all had fun doing it but that couldn't be the whole game. After about a half an hour to an hour tops that gets boring.

The game sounds like the evolution of an online chat room with pirate theme avatars. Do people still even use chat rooms? The fun of a chat room was random and was the people there at the time and the random conversations that happened. Sometimes you'd log on and have a great time and other times it would be wack.

This probably shouldn't have been pitched as a game. It sounds more like PlayStation Home but with a pirate theme.

Pretty much this.

It is what it is :manny:
 

TBdaGhost

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He does a pretty good job describing the appeal of the game.

It sounds to me sort of like the group version of something like GTA where instead of playing the story you run around and punching, fighting, and kill civilians randomly and run from the police and try to live as long as you can with 4+ stars.

We've all done it. We've all had fun doing it but that couldn't be the whole game. After about a half an hour to an hour tops that gets boring.

The game sounds like the evolution of an online chat room with pirate theme avatars. Do people still even use chat rooms? The fun of a chat room was random and was the people there at the time and the random conversations that happened. Sometimes you'd log on and have a great time and other times it would be wack.

This probably shouldn't have been pitched as a game. It sounds more like PlayStation Home but with a pirate theme.


:picard: that ether

:deadmanny:
 

TBdaGhost

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They could have kept the "make your own fun" theme. While still making the quests that are in the game, more interesting.

Main complaints ive seen are that all the quests feel the same, and theres no meaningful progression, so the questing feels pointless. They could have adressed that shyt and still have it be about fukkin around, streaming or whatever their supposed vision was. :manny:
 

winb83

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:picard: that ether

:deadmanny:
It's not. People went into this expecting it to be a normal game. It sounds more like an online hangout with a pirate theme. If you go in expecting it to be a normal game you'll likely be disappointed because it's not that deep and it's more about a group of friend hanging out going on random adventures where they define their own fun value.

The story told in that video where he and his crew went to an island got the treasure and ran up on a guy and robbed him and sunk his ship then he climbed aboard their ship and they ended up recruiting him sounds interesting but that's more about the random circumstances of that happening rather than something the game organically generated on it's own.

It's like a box of Legos. What you do with the pieces you're given determines your experience rather than the pieces you're given defining it on their own. In that sense it's not actually dog shyt it's just not for everybody.
 

TBdaGhost

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It's not. People went into this expecting it to be a normal game. It sounds more like an online hangout with a pirate theme. If you go in expecting it to be a normal game you'll likely be disappointed because it's not that deep and it's more about a group of friend hanging out going on random adventures where they define their own fun value.

The story told in that video where he and his crew went to an island got the treasure and ran up on a guy and robbed him and sunk his ship then he climbed aboard their ship and they ended up recruiting him sounds interesting but that's more about the random circumstances of that happening rather than something the game organically generated on it's own.

It's like a box of Legos. What you do with the pieces you're given determines your experience rather than the pieces you're given defining it on their own. In that sense it's not actually dog shyt it's just not for everybody.
I see what your saying. Just saying it shouldnt be pitched as a game and comparing it to ps home was unintentionaly nasty :russ:
 

MeachTheMonster

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They could have kept the "make your own fun" theme. While still making the quests that are in the game, more interesting.

Main complaints ive seen are that all the quests feel the same, and theres no meaningful progression, so the questing feels pointless. They could have adressed that shyt and still have it be about fukkin around, streaming or whatever their supposed vision was. :manny:
Not really.

That would just make it something like elder scrolls online.

The "progression" in most games like this makes it so people can't just jump in with friends at any time and feel competitive. You gotta grind or quest to level up and only play with people near your level or you are over/underpowered.

XP bars and stats attached to weapons/armor would make it a very different game.

The quests are no different than in any other game. Most RPG/adventure games the quest are either, go kill, go collect, or go escort. SOT just doesn't have curated story/cutscenes to tie it all together. The "story" is what happened on the way.
 

Jparker

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He does a pretty good job describing the appeal of the game.

It sounds to me sort of like the group version of something like GTA where instead of playing the story you run around and punching, fighting, and kill civilians randomly and run from the police and try to live as long as you can with 4+ stars.

We've all done it. We've all had fun doing it but that couldn't be the whole game. After about a half an hour to an hour tops that gets boring.

The game sounds like the evolution of an online chat room with pirate theme avatars. Do people still even use chat rooms? The fun of a chat room was random and was the people there at the time and the random conversations that happened. Sometimes you'd log on and have a great time and other times it would be wack.

This probably shouldn't have been pitched as a game. It sounds more like PlayStation Home but with a pirate theme.

The only thing that can save this for me is dlc that gives an objective. The beta killed this game for me and I saw all the problems that people are now seeing 30$ later :mjlol: it’s not fun to me. Foh if I spend money on this right now.
 
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