That's not quite the same though, they're simply trying to get DayZ to run like Arma does in offline mode, not significantly bump up performance overall. And frame-rate improvement is a far cry from post processing cloud computing, which is probably 10-20 years away.
basically the scope of the game is too big to be handled by one computer. but isn't that what everyone claims they want from 'next gen games"? they want better AI, more players, large persistent open worlds, etc, and not just 'better graphics'