I really don't understand how anyone who paid attention to this generation and knows anything about basic PC setups for gaming can claim games won't at the very least perform better on the more powerful console...It's like not factoring in 0-60 time in a drag race...Just because two cars can hit the same mph doesn't mean they're equal...If car A can go 0-60 in 8 seconds faster than car B obviously car A is going to win...Same applies to these consoles, they'll be coded to the lowedt common denominator but that doesn't mean the PS4 at the very least won't have a better framerate like every multiplat game did for the 360 this gen...Quite a few 360 games also had better texture work so the idea we won't see the same happening again this gen is asinine...
Ya. I get what you're saying.
But if the PS4 can handle shading and textures better. You're not going to see better shading and textures if the devs don't put them in there for the PS4.
So the point I was trying to get across is that if everything is developed on the One and just ported as is. Regardless of how much more power the PS4 has...you'll never see it.
The PC dev process is different. They develop with higher settings in mind and scale down for lower end users. Because there are so many different pc configs out there. Not the same with consoles.
That's all. Then nikkas started shouting out names