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Can't wait to do that on some cats online on some
![troll :troll: :troll:](https://www.thecoli.com/styles/default/xenforo/smilies/troll.png)
Dudes gonna be FURIOUS.
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Can't wait to do that on some cats online on someshyt.
Dudes gonna be FURIOUS.
You must not play many multiplayer games if you think UC3 multi was good.What's with the uc3 mp slanderthat shyt was the best of all of em
I'll be honest I thought the beta kinda sucked.It was great pre subway beta, but then hipfire and meele became OP
Sounds like you was getting owned to me breh. If you wasn't playing at least a year after it dropped we really can't even have a conversation. I played the multi until tlou came out. I don't have these complaints.You must not play many multiplayer games if you think UC3 multi was good.
It was trash and it didn't take long for me to realize it was trash. Gears 3 outclassed it in every facet. Tossed that game in the bushes quick.
You sound like you only dabbled in it for a few weeks or so here and there. It got much better as time went on.You must not play many multiplayer games if you think UC3 multi was good.
It was trash and it didn't take long for me to realize it was trash. Gears 3 outclassed it in every facet. Tossed that game in the bushes quick.
The first beta at first sucked to me because it was vastly different from UC2. I then started to get used to it and then they turn around and change it.I'll be honest I thought the beta kinda sucked.
Sounds like you was getting owned to me breh. If you wasn't playing at least a year after it dropped we really can't even have a conversation. I played the multi until tlou came out. I don't have these complaints.
I don't get owned in any multiplayer game.I'll be honest I thought the beta kinda sucked.
Sounds like you was getting owned to me breh. If you wasn't playing at least a year after it dropped we really can't even have a conversation. I played the multi until tlou came out. I don't have these complaints.
New MP footage
That AK reload animation is just godly.
Looks fun as shyt. Can't wait to get my hands on the beta so I can leave essays on the forums about whatever is undoubtedly going to be broken or unbalanced.
So far it looks more team oriented. Like you could say The Last of Uncharted. I see that those mystics and sidekicks work on a buy system like TLOU with purchaseable in game money. I think they increase in price so you're not going to be able to spam them back to back.
I also noticed it takes three melees to down someone. In UC3, it was always two hits and the melee didn't look "magnetic" here.
Man why didn't the damn beta start this month?![]()
I remember it being three in hardcore playlsits. I think it was always two hits to kill.It was 3 at first in UC3 dont know y they changed it
- Arne mentioned the game is totally peer-to-peer like previous multiplayers
- The playtest didn't have any boosters, but I'm pretty sure I saw them in the multiplayer trailer. Arne wouldn't make an official comment though.
- No buddy system at the moment.
- Can't drop a grenade while rolling.
- Can't aim and throw a grenade anymore. You can only arc-throw.
- No grenade throwbacks at the moment.
- Loadouts are quite detailed now in terms of what you can customize now. The playtest had four fixed loadouts, each one had a different grenade, power weapon purchase etc. The playtest didn't have weapon mods though.
- There's the usual frag grenade, a medkit which AOE heals, and a landmine(!). It was really strange playing with the medkit equipped because out of habit you'd expect it to blow up and kill your enemy when thrown
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- You can still reload while jumping, rolling etc (same as UC2/3
- Can't press Triangle to switch between weapons while aiming
- It takes 3 melee hits to kill now, and there a flowing combo animation now. You can hold melee to charge up your attack which then makes it one hit kill, but I couldn't get it to work.
- There's a very short cooldown to jumping which is just enough to stop bunny hopping from UC2 but not enough to feel like it's slowing you down
- There's a "radar" now in the top left corner. You can see enemies when they start shooting. Also when you die and respawn you can see the enemy silhouettes through walls briefly.
- There were no additional power weapons on the maps during this playtest.
- Also I wasn't able to pick up any other player's weapons.
- Killing players gives you money. I think it was $100 for a down and $50 for a KO. You can then press the touchpad to open the buy menu and buy the various 'kickbacks', which are the El Dorado Idol, Cintamani Stone, Djinn Curse, summon your buddy, or power weapon. I only really used my power weapon, which was the grenade launcher.
- While there weren't any weapons on the map, there were treasures scattered around which gave you money (about 2 kills worth).
- The loadout sniper rifle is a bolt action which doesn't fire as fast as the Dragon Sniper. 2 hits to kill, or 1 headshot.
- The revive mechanic works exactly like the co-op arena version
- The pistole is a loadout weapon!
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- AK-47 feels like the Uncharted 3 version.
- The FAL is the old 3-shot version from Uncharted 2, but recoils like the G-MAl
The summer beta it was 3 and you couldnt evade n hit, you had to put half a clip into someone before u could one hit with meeleI remember it being three in hardcore playlsits. I think it was always two hits to kill.
I'm guessing there's new mechanics in place to not have throwable grenades while aiming. Grenade throwbacks can go, that shyt was stupid in UC3. It wasn't in the classic playlist in UC3 and UC2 didn't have it so that's cool.what kind of made for beginners shyt is this . I don't want the last of uncharted. This shyt is lowkey disrespectful. No Triangle to switch aim. Can't throw grenades while your aiming. No grenade throwbacks
I payed 64 bucks for a beta and they cater to fukking noobs
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