I disagree. I played it a lot because I had a party that played all the time and the updates the game had was extensive(New maps, patches and balance fixes, new playlists) but the overall quality of the MP was just a mess.What's with the uc3 mp slander that shyt was the best of all of em
I disagree. I played it a lot because I had a party that played all the time and the updates the game had was extensive(New maps, patches and balance fixes, new playlists) but the overall quality of the MP was just a mess.
The shyt was just a joke balance wise. They got to a spot where it wasn't as unbalanced at launch but it took too long. To name off the top:
Starting weapons were unbalanced, upgradeable boosters and kickbacks were unbalanced, some maps were terrible(the ones with set pieces like the airstrip, the train station etc.) sprint was too exploitable(very easy to run away from enemies because of how free it was movement wise), rehashed maps, split player pool because of said DLCs, co-op arena was changed to random waves of different objectives(Siege, survival and gold rush) instead of being separate, shooting mechanics changed from bullet spread to recoil based shooting etc.
Sprint was another game breaker imo. That shyt was not needed since they made the maps around that design and it basically turned MP into a cat and mouse game where you could easily run off and escape a gun fight most of the time or just run up to someone while hip firing and melee to win. They eventually nerfed and balanced most of that but it still was there in some form that just wasn't needed at all.
The base game launched with 7 maps, and then 4 more being rehashes from UC2.
The only great thing in UC3 that was better than UC2 was the customization of characters, weapons, playlists(there was more variety), CO-OP adventure, character variety, map count and shyt.
The game ended up with after all being said and done, 24 maps in competitive multiplayer which was REAL nice but then again that was just all the maps from UC2 remade for UC3 with 5 actual new maps. The changes in UC2 maps though were enough to make them feel different though.
So far from seeing UC4, there's no sprint() so characters move with one base speed thus encouraging less spammy gameplay(Run, shoot, melee).
There seems to be no boosters and grenades/health packs/mines or w/e seem to be on a timer to avoid spamming them.
The kickbacks look to be replacements for kickbacks so hopefully they aren't too OP and can be reasonably balanced(I'm looking at you DESTINY).
Sidekicks I'm not sure of how that works yet. I guess I'll have to wait and play.
They still had bunny hoppers on UC3 but that doesn't mean all the other stuff I mentioned wasn't unbalanced. They were largely unbalanced hence why the game got numerous patches over the years addressing them. UC3 still had some sort of map control but the meta game around it was kind of broken at times. They kind of got it to work but by then it was already boring(200 hours later). I liked it since it got better and it was admittedly fun but I just thought that UC2 was much better in certain aspects.Honestly I liked all that stuff. Gave you more options to kill. Uc2 boiled down to hopping around. Once you got good at hopping around the game got too easy. Run to the shotty,grenade launcher and hop. Uc3 you actually had to learn a bunch of shyt to be a beast. Uc2 you just had to learn to hop left to right.
I just preferred the pacing of uc3. You would get owned trying that bunny hopping shyt. I'm watching my son play this unc remaster they compare your headshots count real timeThey still had bunny hoppers on UC3 but that doesn't mean all the other stuff I mentioned wasn't unbalanced. They were largely unbalanced hence why the game got numerous patches over the years addressing them. UC3 still had some sort of map control but the meta game around it was kind of broken at times. They kind of got it to work but by then it was already boring(200 hours later). I liked it since it got better and it was admittedly fun but I just thought that UC2 was much better in certain aspects.
It was great pre subway beta, but then hipfire and meele became OPWhat's with the uc3 mp slander that shyt was the best of all of em
Yeah they lying. Makes no sense to just quickly say something not gonna work.i'll reserve my judgment til at least the beta but so far im not liking how the mp looks .....just too much shyt going on and now a downing system like that was not needed AT ALL and this is coming from someone who's a BEAST at the last of us (just ask @TheStoicGhost )....i've already had ppl i met on the other uncharted's to tell me they not playing the mp for this one because of the drastic differences (even tho they most likely lying cuz they dont know how the final product will be)....the mystics shyt, the downing system, the "friendly helpers" or whatever u call them, and the one hitter quitter grappling hook melee might just be too much for me to get jiggy with.....will the beta be open at any point to the public this december? cuz im not buying the collection any time soon. If there's a code maybe one of the coli brehs that dont care for MPs can hook me up with it so i can test out this beta
i'll reserve my judgment til at least the beta but so far im not liking how the mp looks .....just too much shyt going on and now a downing system like that was not needed AT ALL and this is coming from someone who's a BEAST at the last of us (just ask @TheStoicGhost )....i've already had ppl i met on the other uncharted's to tell me they not playing the mp for this one because of the drastic differences (even tho they most likely lying cuz they dont know how the final product will be)....the mystics shyt, the downing system, the "friendly helpers" or whatever u call them, and the one hitter quitter grappling hook melee might just be too much for me to get jiggy with.....will the beta be open at any point to the public this december? cuz im not buying the collection any time soon. If there's a code maybe one of the coli brehs that dont care for MPs can hook me up with it so i can test out this beta
Hopefully they take heed to whatever the feedback they get from the beta into consideration. I'd hate for them to do a 180 with how they did the UC3 beta. Summer Beta was great despite having all the extra shyt and then the subway beta comes out and these dudes completely changed the feel of the game around. I already accepted that UC2 or simple MP will not come back.
I have a good feeling the UC4 MP will start out great until the MP team comes through and buttfukks the multiplayer.