To help combat overheating Sony will have game specific updates

PS5 Pro

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Once again. Add up the number of threads court makes about the five compared to the Larry. :wow: nikka can’t even pretend to be excited to play 15 year old games in 4k
Bruh, we're having an intelligent conversation about what's what. Feel free to participate :handshake:
I guess they want it to be as quiet as possible. if the game won't get the system too hot, they can use a mellow fan curve. it might get hot, but it should plateau before it gets too hot. but if a game runs hotter, they'll use a more aggressive fan curve. it will run the fans faster, so temps don't get out of control
But to collect data to do that doesn't add up to me. All that should be MANDATORY. Now they gotta overclock the fans :wow: for them to even have this as an idea tells me they know already and decided the sensors are not working as they hoped.

Dusk golem spoke on it, supposedly production shortages and Sony was QUICK to shoot that down. Maybe they don't want people to be talking like I am now. No reviewers have them, none of the people they invited to see the ps5 was allowed to touch it. System 2 weeks away and away, I think the writing is clearly on the wall
 

MeachTheMonster

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The liquid metal solution is actually the more expensive solution since you gotta develop a way for it to not fukk up everything around it.

It has been done before but it's not cheap at all.


Sony probably spent more than Microsoft on the cooling solution, which is why both systems have similar manufacturing cost even with Microsoft having better hardware.
No it’s not.
“The main reason is cost,” Otori said when asked about why Sony decided to use a liquid metal TIM in the PS5. “The standard for thermal design is to spend money near the heat source. As an analogy to general thermal design, let’s say you have a system cooling structure that costs 10 yen for a TIM and 1000 yen for a heat sink. If you change to a TIM of 100 yen here, you can get the same cooling effect even if you use a heat sink of 500 yen. In other words, the total cost can be reduced”

Straight from Sony’s mouth they chose liquid metal cause it’s cheaper, or at least it allows you to use a cheaper heat sink.

Everything the PS5 engineers have talked about as a unique design decision has been based off saving money. In sure PS5 costs much less to make. Microsoft is just willing to take the loss on the hardware price.
 

Fatboi1

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No one will ever convince me that the PS5 that is hitting the market is the original vision for the PS5. It is a PS5.x. There are too many things that point to this. Sony was going to make a $399 console for the PS5, when they got wind of what the new Xbox could do, they realized that they couldn't sit at that spec because they likely figured that Microsoft would not only best them in spec but also match in price so they had to reduce the gap in power. Mid console development, the only thing that was feasible was to up the clocks. Even then, that is to a certain point.

Ultimately, this is by design and design flaw but with caveats. This is perhaps the only way to go and then we still don't know how it is going to go over prolonged periods so they are designing around what is done thus far and crossing their fingers. The flaw, though they can't really be faulted here totally, was thinking that the original PS5, be it 9.2 TF or whatever, was going to be enough to start this upcoming gen. Nobody expected the XSX to be what it is spec wise.
?
They've been working on the PS5 cooling hardware for over two years. This notion that they haphazardly overclocked the system to match Xbox is pure fanfiction. The last known leak was the PS5 was planned for 2019 and was moved to 2020 for launch preparation and this was from January 2019, a full year before the Series X specs was announced.



However, even though Sony plans to improve the PS5's fan performance through future updates, the company is not taking a "fix it later" approach to console ventilation. In the interview, Ootori stated Sony spent over two years developing the PS5's cooling system. The company experimented with heat sinks and liquid metal cooling solutions — a risky proposal since liquid metal is as efficient at drawing away heat as it is dangerously caustic. If the material leaks onto the PS5's board, the console will short circuit and turn into a $500 paperweight. Meanwhile, if liquid metal leaks into the heat sink, it will eat away at the component's aluminum material, reducing the heat sink's ability to effectively ferry heat away from the PS5's internal hardware.
If they been designing it for over two years and we only got wind of these specs early this year/late last year, how can you say Sony designed the PS5 as a reaction to the Xbox when no one would've really known about it yet? Is it ever possible that they have devs they speak to and people whom they design a target around based off of feedback and not just forum browsing and reacting to leaks? It's like you guys think Ootori was on Resetera, saw a leak and quickly called Mark Cerny in terrible english "Za X box has reaked!" and they started changing it up right then and there :mjlol:.



This video talks about this.

tl;dr No, The PS5 wasn't just boosted as a reaction to Xbox.

You dudes evangelize the Xbox hardware so much you create stan narratives in your mind that is sound if you don't really think about it.:mjlol:
 
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Jchr is

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Bruh, we're having an intelligent conversation about what's what. Feel free to participate :handshake:

But to collect data to do that doesn't add up to me. All that should be MANDATORY. Now they gotta overclock the fans :wow: for them to even have this as an idea tells me they know already and decided the sensors are not working as they hoped.

Dusk golem spoke on it, supposedly production shortages and Sony was QUICK to shoot that down. Maybe they don't want people to be talking like I am now. No reviewers have them, none of the people they invited to see the ps5 was allowed to touch it. System 2 weeks away and away, I think the writing is clearly on the wall


Yeah, they spent all that money to create a unique architecture with AMD and cooling solution just to fool you in the 4th and have you ask questions when they are simply giving you the information on their system.

I'm glad we have people like you asking questions. :mjlol:
 

5n0man

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Everything the PS5 engineers have talked about as a unique design decision has been based off saving money. In sure PS5 costs much less to make. Microsoft is just willing to take the loss on the hardware price.
The reason sony went with liquid cooling is because they had to. The ps5 is gonna be running at constantly changing high frequencies to try and keep up with the series x. If they would have went with the same type of solution as Microsoft, they would have needed to spend much more on a heatsink than Microsoft due to the increased heat from the constant overclocking. I wouldn't be surprised if liquid cooling was a late addition when they found out the specs for the series x and realized they'd need to clock the ps5 at dangerously high frequencies. Liquid metal cooling is the nuclear option.


The development cost of both systems have been leaked for awhile, they cost nearly the same to produce.
 

5n0man

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The liquid solution was just that, a solution to a problem. They didn't design the ps5 with the purpose of it costing more and being underpowered. That's what they ended with...
It's what they ended up with once they realized they had to run high frequencies to keep up with the series x, the ps5 will generate much more heat, they didn't have any other options.
That's BULLshyt because it has and I quote "multiple heat sensors" so once it begins to heat at all (again, multiple heat sensors) is when it would act accordingly.
The fans will work as normal when the system gets too hot, and it will also collect data so it can update the system to learn when the system is working harder so the fan can be more dynamic.

That's what's being explained in the article.
 

MeachTheMonster

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The reason sony went with liquid cooling is because they had to. The ps5 is gonna be running at constantly changing high frequencies to try and keep up with the series x. If they would have went with the same type of solution as Microsoft, they would have needed to spend much more on a heatsink than Microsoft due to the increased heat from the constant overclocking. I wouldn't be surprised if liquid cooling was a late addition when they found out the specs for the series x and realized they'd need to clock the ps5 at dangerously high frequencies. Liquid metal cooling is the nuclear option.
Sure if you ignore what Sony said and make up your own shyt :ehh:


The development cost of both systems have been leaked for awhile, they cost nearly the same to produce.
Nothing “leaked”

You got random estimates from random twitter users.

again if you listen to Sony themselves costs cutting was their number one goal. It’s why the box is so large, the chips are so small, and they chose the cooling solution they did.

There’s no way, they both cost the same to manufacture.
 

5n0man

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Sure if you ignore what Sony said and make up your own shyt :ehh:
What they said was vague as wasn't comparing their heat sink solution to what Microsoft chose.

Running higher frequencies generates heat, they had to figure out a way to keep it cool while being cost effective, that doesn't mean their solution is cheaper than Microsoft's. Microsoft just doesn't have to deal with high clock rates so a vented heatsink with standard thermal would be enough.
Nothing “leaked”

You got random estimates from random twitter users.

again if you listen to Sony themselves costs cutting was their number one goal. It’s why the box is so large, the chips are so small, and they chose the cooling solution they did.

There’s no way, they both cost the same to manufacture.
They actually looked at the cost of parts to estimate the manufacturing cost.


Report: Sony struggling with PS5 costs, price point uncertain

Analyst Reveals How Much Xbox Series X Costs to Make
 

MeachTheMonster

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What they said was vague as wasn't comparing their heat sink solution to what Microsoft chose.
No in that interview he actually kinda did compare their decisions to Microsoft’. He talked about how they chose a huge box to save on the cooling solution, and how they chose a single board because two boards like Microsoft is using would be more expensive.

Running higher frequencies generates heat, they had to figure out a way to keep it cool while being cost effective, that doesn't mean their solution is cheaper than Microsoft's. Microsoft just doesn't have to deal with high clock rates so a vented heatsink with standard thermal would be enough.
I mean it says it right in the quote. Liquid metal makes the overall cooling solution cheaper than other methods that could have been used.

So like I said, random Twitter nikka estimates. :mjlol:
 

5n0man

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I mean it says it right in the quote. Liquid metal makes the overall cooling solution cheaper than other methods that could have been used.
Yes it was the cheapest of the available options for Sony. If they would have used something similar to Microsoft, they would have needed to spend much more than Microsoft to keep the system cool. They would have needed a bigger heatsink and fan and couldn't put it in a tight space like Microsoft.
So like I said, random Twitter nikka estimates.

Analysts based off the cost of parts used.

What makes you think the ps5 is alot cheaper to manufacture than the series x?

You think sony didn't spend money on shyt like SSD, wifi 6, usb c, i/o?

Both companies just put the money in different areas.
 

MeachTheMonster

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Yes it was the cheapest of the available options for Sony. If they would have used something similar to Microsoft, they would have needed to spend much more than Microsoft to keep the system cool. They would have needed a bigger heatsink and fan and couldn't put it in a tight space like Microsoft.
Sony’s Heat sink and fan IS bigger. Had they used a similar heat sink to Microsoft’s. It could have been smaller, but would have been more expensive.


Analysts based off the cost of parts used.

What makes you think the ps5 is alot cheaper to manufacture than the series x?

You think sony didn't spend money on shyt like SSD, wifi 6, usb c, i/o?

Both companies just put the money in different areas.
By far the most expensive component of any system is the APU. Sony’s is much smaller therefore much cheaper. The entire design of both systems comes down to building around the chip. According to Sony themselves they chose a large box and a single board to cut costs.

The Xbox has faster ram. More storage space. A smaller box meaning smaller(more expensive) components.

There’s no cost difference in putting a different USB port in the system:mjlol:

Literally everything about the systems points to the fact that the PS5 is cheaper to produce.

Really if the PS5 cost the same to produce as the Xbox Sony fukked up. Less powerful, less storage space, larger more power hungry box. According to your logic Sony engineers ain’t shyt :huhldup:
 

5n0man

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Really if the PS5 cost the same to produce as the Xbox Sony fukked up. Less powerful, less storage space, larger more power hungry box. According to your logic Sony engineers ain’t shyt

It's been said plenty of times by different industry people that the series x is a much better engineered system, I never argued differently.

The cost to manufacture both are still pretty close. The cost of all the parts are known and you can come up with an estimate with the information out.
 

MeachTheMonster

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It's been said plenty of times by different industry people that the series x is a much better engineered system, I never argued differently.

The cost to manufacture both are still pretty close. The cost of all the parts are known and you can come up with an estimate with the information out.
Going by off the shelf prices Xbox cost an extra $100 in GPU alone.
 
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