Im just burnt out on open world.
Now, don't get me wrong their is limitless untapped potential in open world game design but its going to waste on uimaginitive gameplay design.
When I think open world I think 90% filler content these days. Like its just the same recycled mission design ad nausem. Theres just no skill in the game design.
It used to be making campaign was an art form. Now its just lets stuff 80 hours of busy work in an open world and call it a day.
You've obviously never played a witcher game.
Just stop
