it's crazier how they're able to resell three old games with slight touchups while the other companies had to remaster them from scratch
I think that's kind of a reduction of what they actually do. I think the more accurate statement is that they have mastered fun and engaging gameplay loops and prioritize it over everything even story and graphics. In addition, they have developed clear identities for their properties that allow them to evolve without losing their core essence.
There's a reason why when I saw the Covenant in Halo Infinite I was like "Not these nikkas again, this is 2001 all over again" but that thought didn't even cross my mind when I saw a Moblin or Octorok in Breath of the Wild (who've been around since 1985).
I think it's because Nintendo makes it so that your interaction with these are fresh every single time. A hammer bro in Super Mario Brothers 3 and Super Mario Odyssey are effectively the same but the way you interact with them is new and refreshing. You have new ways of attacking them, new ways of utilizing them....it just always feels fresh.
Other developers prioritize the story and the graphics and let the gameplay rot on the vine. That's why games like Assassin's Creed can feel so stale because you're playing the same ol' game with a new coat of paint where as with a Nintendo strives to change the actual core mechanics to evolve the game.
Do they have some duds? Yes. But there's a reason why Zelda had its best entry ever two years ago and Halo is on life support.
Which is what the initial post that started all this said.
nikkas just saw realistic and ran with it and started posting pictures of boats and talking about Mickey Mouse shooting guns and The Governator.