The Sun is 400 times larger than the Moon, but also 400 times farther away than the Moon from Earth

CouldntBeMeTho

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Given our entire reality is a computer simulation, wouldn't it be more efficient for the developer to write the Sun, Moon, etc as whole objects suspended in space in their code?

I can't see effort being made to create this entire earth, 6 billion humans, and all the detail with in it in a program, only to start cutting corners at the end to simply project images of objects into space.
Well that was just earth beta 1.2 breh
 
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This is WOAT level logic.

GTA is designed on a flat plane because the game takes place in one city/state. So rendering anything beyond that is pointless.

And there is games (like "No Man's Sky") that render 18 quintillion planets. Most of which are round, and all of which you can visit.
So by your logic whatever hardware is running our reality isn't even on the level of current gen gaming consoles....but it rendered those consoles....and 18 quintillion planets.
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Fred.

Go and study quantum mechanics. Read up on the double slit experiment and the delayed choice quantum eraser experiment.

Essentially those experiments prove that our reality works like a video game world. For example when you play a video game, you know that when walking outside of a building, the computer doesn't waste resources rendering what's going on inside the building until the user's character walks in. For all intents and purposes the inside of the building is empty until the user goes in.

Well quantum mechanics says our world operates the same way at the atomic level. Particles behave as probability waves when a conscious observer isn't looking. They only become discrete objects when a conscious observer looks. Essentially the universe only comes into existence when we look at it. Just like in a video game the game world only comes into existence when the user enters.

Now you asked why the computer running our world isn't rendering an entire globe. It all comes down to fidelity and utlizing power wisely. I'm sure games with tons of planets don't have the complexity and fidelity on every planet that GTA has in just one city. Power is not unlimited. Its a finite resource so you have to use it wisely. If you want to create the most detailed place available then you will have to sacrifice how much of that world you will create. However if you want to make a really big world will multiple planets then obviously any singular city in that game won't be as detailed as a game that utilizes all its resources on just one city.

Our reality seems to follow the GTA model moreso than a game with many worlds. That is why NASA lies. They have discovered the limits of our reality. They know we can't leave this plane we live on. They know we're trapped inside. That us why they lie about the Moon landings, space, and the shape of the Earth.
 
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Let's use your previous example of an eclipse.

One, given objects appear smaller the further away they are. If the Sun appears to be the same size as the Moon it's behind, how can it physically match the Moon's size? One would clearly have to be bigger than the other.

Two, if they're equally the same distance from us, why have the two objects not collided during an eclipse?

Three, are the Moon and Sun orbiting earth?

The Sun and Moon are essentially the same distance away. Not that exact same distance. Obviously the moon is slightly closer. You're not saying anything we don't already know.
 

Kyle C. Barker

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Go and study quantum mechanics. Read up on the double slit experiment and the delayed choice quantum eraser experiment.

Essentially those experiments prove that our reality works like a video game world. For example when you play a video game, you know that when walking outside of a building, the computer doesn't waste resources rendering what's going on inside the building until the user's character walks in. For all intents and purposes the inside of the building is empty until the user goes in.

Well quantum mechanics says our world operates the same way at the atomic level. Particles behave as probability waves when a conscious observer isn't looking. They only become discrete objects when a conscious observer looks. Essentially the universe only comes into existence when we look at it. Just like in a video game the game world only comes into existence when the user enters.

Now you asked why the computer running our world isn't rendering an entire globe. It all comes down to fidelity and utlizing power wisely. I'm sure games with tons of planets don't have the complexity and fidelity on every planet that GTA has in just one city. Power is not unlimited. Its a finite resource so you have to use it wisely. If you want to create the most detailed place available then you will have to sacrifice how much of that world you will create. However if you want to make a really big world will multiple planets then obviously any singular city in that game won't be as detailed as a game that utilizes all its resources on just one city.

Our reality seems to follow the GTA model moreso than a game with many worlds. That is why NASA lies. They have discovered the limits of our reality. They know we can't leave this plane we live on. They know we're trapped inside. That us why they lie about the Moon landings, space, and the shape of the Earth.


Man can we ban this guy again?

We will never EVER have any sort of physics or space posts again with this dude running around.
 
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But what happens if we reach the edge of the flat earth????:mjlol:

Nothing. We are locked on this plane. Sorta like a fish bowl.

The US military already reached the edge in Operation Fish Bowl and Operation High Jump. Go look them up. In the 1950s they exploded nukes in the sky trying to get through the barrier on top. And they locked off Antartica once they found the barrier to our edge.

The truth is we are trapped on this flat plane we call Earth. There is nothing beyond this plane. We essentially live in a fish bowl.
 
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The fukk???

some dumb ass shyt being said in here :mjlol:

People have actually done experiments showing that the temperature is higher during nightime when in the shade versus under the light of a full moon.

The moon seems to radiate a cool energy just as the sun radiates heat energy. And just as its cooler in the shade during a sunny day, its warmer in the shade during a full moon.
 

hex

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Go and study quantum mechanics. Read up on the double slit experiment and the delayed choice quantum eraser experiment.

Essentially those experiments prove that our reality works like a video game world. For example when you play a video game, you know that when walking outside of a building, the computer doesn't waste resources rendering what's going on inside the building until the user's character walks in. For all intents and purposes the inside of the building is empty until the user goes in.

Well quantum mechanics says our world operates the same way at the atomic level. Particles behave as probability waves when a conscious observer isn't looking. They only become discrete objects when a conscious observer looks. Essentially the universe only comes into existence when we look at it. Just like in a video game the game world only comes into existence when the user enters.

Now you asked why the computer running our world isn't rendering an entire globe. It all comes down to fidelity and utlizing power wisely. I'm sure games with tons of planets don't have the complexity and fidelity on every planet that GTA has in just one city. Power is not unlimited. Its a finite resource so you have to use it wisely. If you want to create the most detailed place available then you will have to sacrifice how much of that world you will create. However if you want to make a really big world will multiple planets then obviously any singular city in that game won't be as detailed as a game that utilizes all its resources on just one city.

Our reality seems to follow the GTA model moreso than a game with many worlds. That is why NASA lies. They have discovered the limits of our reality. They know we can't leave this plane we live on. They know we're trapped inside. That us why they lie about the Moon landings, space, and the shape of the Earth.

I've read about all that shyt.

And no, it doesn't prove our world works like a video game. It might suggest there's alternate realities and/or we're living in a simulation.

Which is fine but what you're talking about is theories. Which makes these threads confusing as fukk....you cats want to dismiss widely accepted scientific data (or, if you want to be technical, "theories") while using other less popular theories as the ground work for your rebuttals. None of you cats are theoretical physicists....none of you have degrees in quantum physics. All you do is watch Youtube videos and Google info same as the people you're arguing with. But those people are "lost" and you somehow cracked the code on all this. shyt is low key hilarious.

Fred.
 
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9:52 that NASA fool said regarding going "back" to the moon "We destroyed that technology and it's a painful process to build it back again.":gucci:

They're mocking our intelligence with zero fukks given.. Not putting any effort to come up with better lies.:mjlol:

How did we lose the technology to go to the Moon? originally appeared on Quora - the knowledge sharing network where compelling questions are answered by people with unique insights.

Answer by Robert Frost, Instructor and Flight Controller at NASA , on Quora.

Why does it take three years to develop a new car, when it shares 90% of its "DNA" with the previous model? Why does it take six years to develop a new airplane when it shares 90% of its "DNA" with the previous model?

The answer is that they are complex devices. A launch vehicle and spacecraft destined to go to the moon is much more complex and operates at the edge of the envelope where there is little tolerance for imprecision and error.

When operating on the edge of the envelope, thousands and thousands of hours go into testing and tweaking. The development and operations teams acquire expertise that no one else on the planet has. The vehicle cannot be built or operated without that expertise.


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Operating a space mission involves reams of paper in the forms of flight rules and operational procedures. Those rules and procedures are drafted over thousands of hours of test and simulations. A change in the vehicle can send ripples of changes through those documents.

The Saturn V rocket had over three million parts. The command and service modules and lunar module were composed of millions of additional parts. An individual person cannot contemplate the scale of detail needed to assemble and operate those vehicles.


So, when the Apollo program ended, the factories that assembled those vehicles were retasked or shut down. The jigs were disassembled. The molds were destroyed. The technicians, engineers, scientists, and flight controllers moved onto other jobs. Over time, some of the materials used became obsolete.

If we, today, said - "Let us build another Saturn V rocket and Apollo CSM/LEM and go to the moon!" it would not be a simple task of pulling out the blueprints and bending and cutting metal.

We don't have the factories or tools. We don't have the materials. We don't have the expertise to understand how the real vehicle differed from the drawings. We don't have the expertise to operate the vehicle.

We would have to substitute modern materials. That changes the vehicle. It changes the mass, it changes the stresses and strains, it changes the interactions. It changes the possible malfunctions. It changes the capabilities of the vehicle.

We would have to spend a few years re-developing the expertise. We would have to conduct new tests and simulations. We would have to draft new flight rules and procedures. We would have to certify new flight controllers and crew.


We would essentially be building a new vehicle.

And that's what we are doing. As similar as Orion looks to an Apollo Command Module, as much as we think we understand heat shields and parachute deploy systems - we have to understand these specific heat shields and parachute deploy systems. NASA has people doing these tests, every day.

Ars Technica did an excellent story on the work NASA needed to do to reconstruct the F-1 engine from the Saturn V for use on the SLS. Take a look at it, here: How NASA brought the monstrous F-1 “moon rocket” engine back to life

This question originally appeared on Quora. - the knowledge sharing network where compelling questions are answered by people with unique insights.
 

Devilinurear

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In all seriousness.

:mjlol:


But for real.:mindblown:



:whoo:If people wanna believe in a flat earth well, it's a free country, kind of, so we can believe whatever we want. The president believes windmill noise causes cancer. :manny:

I believe the earth is a sphere because it's what I've been taught and what I have learned throughout life, which could all be a big lie. I try to use common sense. Sometimes I'm wrong.:ehh:


Would be the biggest hoax of all time to find out space, the planets and the universe is all fake. :dead:

Could you imagine the fukkery? :deadrose:

I want it all to be true.
 
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9:52 that NASA fool said regarding going "back" to the moon "We destroyed that technology and it's a painful process to build it back again.":gucci:

They're mocking our intelligence with zero fukks given.. Not putting any effort to come up with better lies.:mjlol:


NASA’s $17-billion moon rocket may be doomed before it ever gets to the launch pad

As you can see they off that "Moon" shyt. The new goal is to go to Mars or further. Unfortunately it doesn't look like THE SLS is a viable option.
 

hex

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Side note, nobody gives a fukk about any of this in real life. Cats are worried about their health....their kids....their job....paying bills, etc.

NASA could come out tomorrow talking about "the Earth is a cube" and most people wouldn't give a fukk because it doesn't directly affect their daily lives.

And yes, part of that is because people are dumb but a decent chunk of people don't have the luxury of caring about shyt like this. There's no personal stakes in it for them.
So the idea that this needs to be an elaborate conspiracy is :mjlol:

If you cats want to tell me Bush did 9/11, that's some shyt regular people care about. Because it affected regular people. The shape of the Earth or the moon being a 2D sprite or God running a reality sim on a PS18....nobody gives enough of a fukk about any of that to necessitate this level of subterfuge. I'm just being real with you all. :manny:

Fred.
 
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Given our entire reality is a computer simulation, wouldn't it be more efficient for the developer to write the Sun, Moon, etc as whole objects suspended in space in their code?

How come? Does GTA allow its characters to explore the Moon?

Maybe the purpose of our simulation is to see how humans interact with one another and not us exploring space.

Stop trying to guess why the creator of our reality did what they did.
 
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