Yea a lot of the reason I don't take ogs seriously (in anything not just fgs) is because through the complaints I can see the unwillingness to adapt and wanting to stay in their glory daysI actually completely agree with you and have said the same thing to long time friends that are sour on fighters now.
I've told them over and over it's not just that fighters are easier yes, but also the crowd is larger and the information is abundant.
When I was going to arcade tournaments and traveling for the 2 or 3 majors they had a year it was super clear who was great good ok and bad.
Mostly because like you said it was all a knowledge check, and if not a knowledge check it was a execution check. So old heads felt a lot better with the actual limited knowledge they aquired over say 2-3 years and that knowledge crushed all bad and ok players you could even still some rounds from good players.
But now...
Week one a bad player with good execution can YouTube optimal combos only be good at that and give "better" players over the blues.
A lot of my homes hate on newer games when really it's just them and the times.
A platinum/diamond ranked player in SF5 is equivalent to 40 percent of what we played in the arcades and in our local scene. The rest being like silver and a couple grandmasters.
This ain't 2008 where a nikka was the best in his city and one of 3 people in his area that knew frame data and what an option select is now you could end up in a tournament or casuals where pretty much everybody knows all the previous intermediate skills of fgs.
And because SF5 relies so much on frame knowledge you can't just instincts your way through just because you was good at CVS2. Now you mad because this 18 year old that knows 1000 situations just washed you. Sanford Kelly whining ass complained once about the idea of having to practice to beat somebody in 5
I know I'm a whole SF5 shill in this threadbut social media, SF5 and Sonicfox made the fgc skill level evolve in ways that may never be appreciated