I'm watching Bum stream the changes now this shyt actually look nowThis isn't the DBFZ thread but at arcsys for turning that game into literal clown shoes for no reason at all with this new patch
I'm watching Bum stream the changes now this shyt actually look nowThis isn't the DBFZ thread but at arcsys for turning that game into literal clown shoes for no reason at all with this new patch
fukkeryMan my boy just texted me to check twitter saying they made that game a literal kusoge now I def gotta see whats up
And this, while this sentiment may not be as agreed upon, it coincides with the previous vid and part of it was pointed out in that vid as well.Pretty much. To be absolutely clear, if you are not Master level, it is 100% you and not the character.
I honestly dislike the entire offensive philosophy of this game, I just play itHold the fukk up Ken is +12 on st.hp, and on st.lp if spaced properly he’s plus enough to go in st.hk?
Bruh seriously fukk this character, no wonder why these Mexican kens don’t respect me.
So now that it’s been a few months how do we feel about the DR heavy meta and how bad is it compared to the V system?
So now that it’s been a few months how do we feel about the DR heavy meta and how bad is it compared to the V system?
I played a luke like last week or so that was abusing this and I just thought I was just bad at the game because I SWORE I was reacting to it, now I understand. I agree completely. Also, throw might as well not even exist as a DI punish option because you pretty much will never get a throw punish on DI.I personally think this is a terrible fukking fighting game but I'm in the minority so I'mma let everyone cook
The volatility of this game just breeds randomness until you get the top top top level of player and you not hitting that unless his is literally your fukking job so often times you'll just feel robbed playing this. Clean neutral for 99% of the match can all be taken away because you had the bright idea to stick out a poke, get DI'd now Ken is tap dancing on your head or got you in throw loops.
DI punish window needs to be increased massively when you are in blockstun. That shyt should not be a fukking real ass mixup in the corner off of meaties. its retarded. me, you, pro, god. no one will react to that shyt in the window it requires enough for it to not be okay in this. There is already only several defensive options in the game why make offense so comically strong and easy to obtain.
Drive rush is stupid and unbalanceable in its current rendition. Even if you make it two bars people are still going to use it just as much.
Overall I detest this game I only play it at work and to have a proper frame of reference for how bad it is.
The first patch for this will be telling for if I ever touch it after this year.
I played a luke like last week or so that was abusing this and I just thought I was just bad at the game because I SWORE I was reacting to it, now I understand. I agree completely. Also, throw might as well not even exist as a DI punish option because you pretty much will never get a throw punish on DI.
I maintain the way to fix DR outside of cost/range, is to stop letting people DR on block, this is SF, give nikkas turns. They act like this MVC
From the outside looking in, JP players saying their character is boring confuses me, but the more I think about it, I get it.
The character turns every match into a 1 player game and limits interactivity to much larger degree than any one else in the game. A huge reason why fighting games are fun is that player interactivity, so it makes sense that JP players don't feel particularly stimulated. 79% of the match is you making your opponent play Mario Party while you anti air their jumps then making them play Mario Party again.