The Last of Us Part II Spoiler Discussion Thread

SmokyQuartz

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And even if they were to come up with a vaccine there was no way that they would give that shyt up for free even if it was to better society and the world.

The moment they mention that they have a vaccine, then the government and everyone else is coming to nuke the last remaining members they have left :mjlol:
In a game with mutant fungus monsters running around....a group creating a vaccine is where you draw the line right? That's the part that doesn't make sense and is unbelievable right?

I gotcha
Nice try but like we were saying the game went out of its way to show the fireflies as being incompetent so them all the sudden having a means to make and mass produce a vaccine is just batshyt stupid writing. The concept of superheros is unbelievable so I guess no superhero story has to follow some sort of logic according to you right? Yall went from masterful storytelling 10/10 to "its just a video game it doesn't have to make sense" in less than three weeks. The Last Jedi stans put up more of a fight than this:pachaha:
 

Thavoiceofthevoiceless

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Nice try but like we were saying the game went out of its way to show the fireflies as being incompetent so them all the sudden having a means to make and mass produce a vaccine is just batshyt stupid writing. The concept of superheros is unbelievable so I guess no superhero story has to follow some sort of logic according to you right? Yall went from masterful storytelling 10/10 to "its just a video game it doesn't have to make sense" in less than three weeks. The Last Jedi stans put up more of a fight than this:pachaha:

Do you actually think that the Fireflies would have been willing to give up the vaccine just for the better of the world :comeon:

Don’t be naive breh. There was going to be a fight over it the moment that they mentioned that they conjured up one.
 

5n0man

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There was absolutely nothing wrong with Joel's death or the way it happens.

The biggest problem with the story is something I said when the leaks came out, the game should have started with abby's side of the story. Joel and ellie's roles in the game should have been a big twist halfway through. Joel's reveal should have come halfway throughout the game with him randomly showing up to help, then getting ambushed.

Switch to Ellie hunting down Abby, now when you make your way slaughtering her people, it's more emotional since you've spent the first half building a connection with them before Joel's death. You've already played fetch with the dog and seen people live their lives before coming through as Ellie. Then they dont have to spend the entire second half trying to convince you why you should give a fukk about abby and her people. You also dont gotta deal with the crybabies who felt betrayed by the expectations that Joel and Ellie were gonna be the focus of the story.

The last of us worked perfectly as a standalone game, they could have easily gotten away with advertising this as a new story with new characters.

The gameplay is godly, and the story is decent but certainly could have been told in a much better way.

The entire point of Abby's portion of the game felt like it was done to try and humanize the character after such brutal actions. I really did like abby and her people as characters, but I wish the game didn't start off making me hate them first.
 

HiiiPower

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There was absolutely nothing wrong with Joel's death or the way it happens.

The biggest problem with the story is something I said when the leaks came out, the game should have started with abby's side of the story. Joel and ellie's roles in the game should have been a big twist halfway through. Joel's reveal should have come halfway throughout the game with him randomly showing up to help, then getting ambushed.

Switch to Ellie hunting down Abby, now when you make your way slaughtering her people, it's more emotional since you've spent the first half building a connection with them before Joel's death. You've already played fetch with the dog and seen people live their lives before coming through as Ellie.

this isn’t a bad idea, but it would also be a lot more predictable than you are giving it credit for, i think it’d be pretty obvious early on due to location and knowing Abbys mission at that point that she’s Hunting Joel
 

5n0man

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this isn’t a bad idea, but it would also be a lot more predictable than you are giving it credit for, i think it’d be pretty obvious early on due to location and knowing Abbys mission at that point that she’s Hunting Joel
Currently abby's entire section feels like an obvious pointless detour to show her human side.

Its alot less predictable than how I explained it, but with they way its written, you stand the chance of the player never connecting with Abby and the second half becoming a slog.

The goal should've been to give the player as much time with abby as possible before Joel's death, we got an entire game to connect with ellie and joel even tho they we're both pretty unlikable in the first game. They were too ambitious having the new character kill the beloved character before we even know who she is, the second half game is spent learning not to hate the WLF instead of starting off neutral like with Joel and Ellie.
 

tinnyskillz

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Saw this on twitter:

EcNWAm2U4AAucbI

I don't think ND did this with those intentions but in any form of entertainment. I love a good theory. Shyt takes me back to my Saw series days :banderas:
 
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Sonny Corinthos

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There was absolutely nothing wrong with Joel's death or the way it happens.

The biggest problem with the story is something I said when the leaks came out, the game should have started with abby's side of the story. Joel and ellie's roles in the game should have been a big twist halfway through. Joel's reveal should have come halfway throughout the game with him randomly showing up to help, then getting ambushed.

Switch to Ellie hunting down Abby, now when you make your way slaughtering her people, it's more emotional since you've spent the first half building a connection with them before Joel's death. You've already played fetch with the dog and seen people live their lives before coming through as Ellie. Then they dont have to spend the entire second half trying to convince you why you should give a fukk about abby and her people. You also dont gotta deal with the crybabies who felt betrayed by the expectations that Joel and Ellie were gonna be the focus of the story.

The last of us worked perfectly as a standalone game, they could have easily gotten away with advertising this as a new story with new characters.

The gameplay is godly, and the story is decent but certainly could have been told in a much better way.

The entire point of Abby's portion of the game felt like it was done to try and humanize the character after such brutal actions. I really did like abby and her people as characters, but I wish the game didn't start off making me hate them first.


Agreed the switch all the way back to Abby Day 1 in what feels like the end of the game is the oddest part about this game.

Starting the game playing as Abby and then maybe getting bits and pieces of Ellie in Jackson (the bar, snowball fight , grocery store with Dina) and leading all the way up to Joel’s death would of been way better of a wtf moment.

Years from now they prob tweak the shyt out of this game when they want us to buy the “remake” or “remaster” :dead: they can’t expect ppl to double dip on this one
 

TheGodling

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There was absolutely nothing wrong with Joel's death or the way it happens.

The biggest problem with the story is something I said when the leaks came out, the game should have started with abby's side of the story. Joel and ellie's roles in the game should have been a big twist halfway through. Joel's reveal should have come halfway throughout the game with him randomly showing up to help, then getting ambushed.

Switch to Ellie hunting down Abby, now when you make your way slaughtering her people, it's more emotional since you've spent the first half building a connection with them before Joel's death. You've already played fetch with the dog and seen people live their lives before coming through as Ellie. Then they dont have to spend the entire second half trying to convince you why you should give a fukk about abby and her people. You also dont gotta deal with the crybabies who felt betrayed by the expectations that Joel and Ellie were gonna be the focus of the story.

The last of us worked perfectly as a standalone game, they could have easily gotten away with advertising this as a new story with new characters.

The gameplay is godly, and the story is decent but certainly could have been told in a much better way.

The entire point of Abby's portion of the game felt like it was done to try and humanize the character after such brutal actions. I really did like abby and her people as characters, but I wish the game didn't start off making me hate them first.
Yep, or playing section by section with Ellie and than Abby. The sooner after Joel's death you find out why she did it, the easier it becomes to accept it. And the build up to the theater confrontation works better if you spent equal time back to back before getting to that point, rather than getting there with Ellie and then spending ten hours to get back to that same point with Abby.
 

HiiiPower

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Yep, or playing section by section with Ellie and than Abby. The sooner after Joel's death you find out why she did it, the easier it becomes to accept it. And the build up to the theater confrontation works better if you spent equal time back to back before getting to that point, rather than getting there with Ellie and then spending ten hours to get back to that same point with Abby.

nah, the day 1 - day 1 - day 2 - day 2 approach wouldn’t work at all imo

1. It would take out a lot of the surprise/mystery of where Abby is as you’re looking for her during the first 3 days

2. The impact of certain things would suffer, like killing someone as Ellie in day 1 then seeing them alive again in Abbys day 1 only half hour later wouldn’t hit the same,

3. This wouldn’t solve the “theatre” problem either, you’d play day 3 as Ellie, have Abby turn up, then take control of Abby again earlier that day as she wakes up in the aquarium, no matter how you slice that part it would always feel inconsistent regardless of how much time it took you to get back to that point.

4. The pacing would also feel worse, you’d be swapping back and forth too much to a point you would feel you weren’t spending enough time as Ellie, and not enough time consistently with Abby to familiarise with her story, people not happy about Abby would be even more annoyed with the game for pulling them away from Ellie 4 or 5 times. The complaints for the games pacing would be way worse

the best way that worked for this story was the way they did it imo
 
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Bruce Wayne

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i hate that i didn't know about that prone on your back aiming until it was too late.
Breh, I was under a Boat shooting West at 4 sperate Kneecaps and some dude came from the East snatching me up tryna whoop my Ass.:mjlol:

Prone Shooting is another Fun thing to do in this Game but You have to watch your back.
 
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