The Last of Us Part II | PS4 | June 19th (NO OPEN SPOILERS)

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you guys think abby will be diesel again in part 3?
I think part 3 will take place a few years or more than a decade after the second game
enough time for her to get big as fukk again
 
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Yayo Toure

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So after much bullshyttin I finally finished this game

and what a tedious task it was. Naughty dog is overrated. The game has gray visuals but the combat and constant twists at the end, only for Abby to bite Ellie's fingers off and get to live, was all poor payoff at the end. And all the gay shyt, plus that Abby sex scene where she got her pecs out was really the worst shyt I ever seen in a video game. I hope they don't make a TLOU 3, because I'll fukk around and have to play that too.
 

Don Homer

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Any word on the multiplayer? Just started playing again and it reminded me that there was y’all of an online mode.

I needs that
 

kdslittlebro

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The story, though a bit flawed is great.

But the gameplay IMO is crap, feels like uncharted except this game you gotta hustle for ammo the whole time.

Now this is a rare one :ehh: I more meant that if you didn't like 1/3 of the series then nothing says you have to finish it off, but if the gameplay itself is the problem you might as well ignore the inevitable TLOU3 I think. Of all the things they could have been incentivized to change, I don't think the core gameplay is gonna be one of them. For as divisive as the story was made out to be, the gameplay was damn near universally praised. Especially when it comes to resource management that's one of the keys of the series
 

Yayo Toure

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Now this is a rare one :ehh: I more meant that if you didn't like 1/3 of the series then nothing says you have to finish it off, but if the gameplay itself is the problem you might as well ignore the inevitable TLOU3 I think. Of all the things they could have been incentivized to change, I don't think the core gameplay is gonna be one of them. For as divisive as the story was made out to be, the gameplay was damn near universally praised. Especially when it comes to resource management that's one of the keys of the series

Yeah I understand the goal of them giving you such scarce resources, and the point they made when you start with Abby and she has all her ammo from the WLF base.


But the gameplay is pretty much uncharted, except with infected instead of random people with guns. And to me it got monotonous, especially towards the end. The enemy AI is poor, each environment that had enemies I didn't look at it as a challenge but a chore.
 

kdslittlebro

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Yeah I understand the goal of them giving you such scarce resources, and the point they made when you start with Abby and she has all her ammo from the WLF base.


But the gameplay is pretty much uncharted, except with infected instead of random people with guns. And to me it got monotonous, especially towards the end. The enemy AI is poor, each environment that had enemies I didn't look at it as a challenge but a chore.

I'm not assuming, but if you played on a difficulty lower than at least Hard, I did remember seeing reviews and stuff saying the AI was a lot better on higher difficulty so you might try that if you wanna give it another shot one day.

Very Light: On Very Light, combat if very light and is suited to people looking to explore and experience the story.
Light: On light difficulty, ammo, supplies, and weapons are all plentiful and enemies are easy to kill.
Moderate: Everything is as the name suggest. Normal spawns for weapons, ammo, and supplies. Enemies are also a bit stronger.
Hard: For experienced gamers. Ammo and supplies are harder to find. Some of the better weapons are also harder to obtain. On this mode, the enemy AI is also much smarter in fights, and much more aggressive.

I can't wait to run Grounded once it's finally on PS5.
 

HiiiPower

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Yeah I understand the goal of them giving you such scarce resources, and the point they made when you start with Abby and she has all her ammo from the WLF base.


But the gameplay is pretty much uncharted, except with infected instead of random people with guns. And to me it got monotonous, especially towards the end. The enemy AI is poor, each environment that had enemies I didn't look at it as a challenge but a chore.

gotta disagree with this, from someone who played through U4 again only last year they feel completely different, Uncharted feels a lot more run and gun compared to the more weighty movement of the character and shooting of LOU2, the AI is also some of the best Iv seen, like @kdslittlebro said maybe you should of played on a higher difficulty, they are extremely ruthless and smart in terms of flanking ect on hard and upwards
 

Gizmo_Duck

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gotta disagree with this, from someone who played through U4 again only last year they feel completely different, Uncharted feels a lot more run and gun compared to the more weighty movement of the character and shooting of LOU2, the AI is also some of the best Iv seen, like @kdslittlebro said maybe you should of played on a higher difficulty, they are extremely ruthless and smart in terms of flanking ect on hard and upwards

Yeah, i dont know what game that guy is talking about. TLOU2 has really good enemy AI, and good weighty combat that serves the story really well.
 

Gizmo_Duck

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We’re at a point where no matter what people will complain about video game AI even for games with good AI.

Like, what are we even comparing this to if this is bad AI? Metal Gear Solid is like the only game with exceptional enemy AI
 
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We’re at a point where no matter what people will complain about video game AI even for games with good AI.

Like, what are we even comparing this to if this is bad AI? Metal Gear Solid is like the only game with exceptional enemy AI
I thought the AI in this game was impressive especially on survivor
 
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