Take Two CEO Reaffirms Gamepass is a lost opportunity for game publishers, doesn’t see it as viable for day 1 AAA games

winb83

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Why would a third party publisher CEO say anything different about what amounts to a hardware maker's walled garden subscription service?

At one time letting people download your album was argued and fought against by the music industry. Today new releases are available day one on music subscription services.
 

Gizmo_Duck

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Why would a third party publisher CEO say anything different about what amounts to a hardware maker's walled garden subscription service?

At one time letting people download your album was argued and fought against by the music industry. Today new releases are available day one on music subscription services.

Because if we’re not talking about the big single player 3rd party publishers not being onboard what are we talking about?

Actually nevermind, im not reading 5 unfocused paragraphs
 

winb83

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The issue isn’t subscription services. It’s day 1 big budget shyt. No different than movies.

It’s common sense. Wakanda Forever ain’t droppin day one on D+ for a reason :skip:

God Of War Ragnarok gonna do at least a few million in a week.

GTA prints money at regular retail prices years later.
The movie release window has shrunk to 45 days or so. It's such a small window I don't even bother with going to the movies anymore.

Eventually all media will transition to subscription services. The ones that resist that the longest will be the ones in the worst position to transition to it as a full business model.

The ultimate revenue for these business is subscription based revenue. It's predictable consistent easy to grow and shareholders love it. Even Apple as a company is looking to make the iPhone into a subscription.

Before the market crashed and COVID the reason Disney's stock had taken off was Disney+ and the potential it promised.
 

Rekkapryde

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The movie release window has shrunk to 45 days or so. It's such a small window I don't even bother with going to the movies anymore.

Eventually all media will transition to subscription services. The ones that resist that the longest will be the ones in the worst position to transition to it as a full business model.

The ultimate revenue for these business is subscription based revenue. It's predictable consistent easy to grow and shareholders love it. Even Apple as a company is looking to make the iPhone into a subscription.

Before the market crashed and COVID the reason Disney's stock had taken off was Disney+ and the potential it promised.

Do not agree on all media going to sub services, most yeah, but all? No.

These big budget movies are not sustainable without theater releases and the home cannot replicate the theater experience no matter how much cats hype it.
 

winb83

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Because if we’re not talking about the big single player 3rd party publishers not being onboard what are we talking about?

Actually nevermind, im not reading 5 unfocused paragraphs
You pretty much made this same thread about 6 months ago quoting the same exact person.


Actually nevermind I don't need you to tell me you feel threatened by gaming subscription services and need to reassure yourself they'll hopefully fail.
 

Gizmo_Duck

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You pretty much made this same thread about 6 months ago quoting the same exact person.


Actually nevermind I don't need you to tell me you feel threatened by gaming subscription services and need to reassure yourself they'll hopefully fail.

You have more to lose if it fails than I do, i don’t care either way. It’s not something i rely on to play games
 

winb83

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Do not agree on all media going to sub services, most yeah, but all? No.

These big budget movies are not sustainable without theater releases and the home cannot replicate the theater experience no matter how much cats hype it.
At some point they transition from theater releases to bleeding their customers a monthly fee for the rest of their lives.

As it stands now Disney+ isn't profitable so they still need the theater but once Disney+ crosses critical mass day and date will happen.

Again the release window has shrunk down to almost nothing and some of the non-blockbusters either skip theaters entirely or are already day and date on services.

Inside the next 10-15 years all media will have likely completely transitioned to subscription services and we'll have service consolidation to the point where a company like Sony can offer a Sony service where you get their movies, games, stuff like Crunchyroll all for a bundled price. Then they can go to shareholders and thump their chest about the revenue growth that brings.
 

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At some point they transition from theater releases to bleeding their customers a monthly fee for the rest of their lives.

As it stands now Disney+ isn't profitable so they still need the theater but once Disney+ crosses critical mass day and date will happen.

Again the release window has shrunk down to almost nothing and some of the non-blockbusters either skip theaters entirely or are already day and date on services.

Inside the next 10-15 years all media will have likely completely transitioned to subscription services and we'll have service consolidation to the point where a company like Sony can offer a Sony service where you get their movies, games, stuff like Crunchyroll all for a bundled price. Then they can go to shareholders and thump their chest about the revenue growth that brings.

the prices on these sub services keep going up for a reason.

and again, nothing replicates the theater experience on a big release.

these mid to low budget movies are going to be the ones that "suffer" more from losing the theater and going to sub. But there may come a point where cable/satellite may be reasonable again because all these sub services aren't going to work.
 

winb83

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the prices on these sub services keep going up for a reason.

and again, nothing replicates the theater experience on a big release.

these mid to low budget movies are going to be the ones that "suffer" more from losing the theater and going to sub. But there may come a point where cable/satellite may be reasonable again because all these sub services aren't going to work.
It's still people talking about paper smell and the feeling of physical books. I got 100+ books on my Kindle in my pocket they can love that all they want tech has made something better. Same with movies. Tech has brought us to something more convenient than the theater.

Maybe yall satisfied with paying $70 for games today. What does that go to $80 next generation. How long before a single AAA game cost 1/3 the cost of the system, 1/4th the cost? Even if a subscription service was $15 a month that's the price of 2.5 full priced games a year. Since that money goes directly to the company they get to keep it all and cut out middle men. Better for them, better for me.
 

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It's still people talking about paper smell and the feeling of physical books. I got 100+ books on my Kindle in my pocket they can love that all they want tech has made something better. Same with movies. Tech has brought us to something more convenient than the theater.

Maybe yall satisfied with paying $70 for games today. What does that go to $80 next generation. How long before a single AAA game cost 1/3 the cost of the system, 1/4th the cost? Even if a subscription service was $15 a month that's the price of 2.5 full priced games a year. Since that money goes directly to the company they get to keep it all and cut out middle men. Better for them, better for me.

Why are you assuming that game prices will rise but magically subscription prices will stay the same when we have reason to believe the latter is far more likely to rise in price way sooner?

Wouldn’t be surprised if gamepass becomes twice as expensive as amazon if it becomes the popular distribution model.
 

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It's still people talking about paper smell and the feeling of physical books. I got 100+ books on my Kindle in my pocket they can love that all they want tech has made something better. Same with movies. Tech has brought us to something more convenient than the theater.

Maybe yall satisfied with paying $70 for games today. What does that go to $80 next generation. How long before a single AAA game cost 1/3 the cost of the system, 1/4th the cost? Even if a subscription service was $15 a month that's the price of 2.5 full priced games a year. Since that money goes directly to the company they get to keep it all and cut out middle men. Better for them, better for me.

Don't wanna hear about game prices because they are cheaper today than back in the 90s. And even then in comparison to other things that have risen over the last decade, games are still on the low end.
 

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Game pass for life baby #XBrehs
 

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Why would a third party publisher CEO say anything different about what amounts to a hardware maker's walled garden subscription service?

At one time letting people download your album was argued and fought against by the music industry. Today new releases are available day one on music subscription services.

It's still people talking about paper smell and the feeling of physical books. I got 100+ books on my Kindle in my pocket they can love that all they want tech has made something better. Same with movies. Tech has brought us to something more convenient than the theater.

Maybe yall satisfied with paying $70 for games today. What does that go to $80 next generation. How long before a single AAA game cost 1/3 the cost of the system, 1/4th the cost? Even if a subscription service was $15 a month that's the price of 2.5 full priced games a year. Since that money goes directly to the company they get to keep it all and cut out middle men. Better for them, better for me.

I get what you're saying, but these arguments don't quite line up.

The music industry's issue was downloading music for free, instead of paying $10-20 per album just to hear the couple of songs you liked. It was solely about protecting a price point until they could figure out who was going to pay for the music. The industry really only got on board with streaming once they realized that Spotify and the like were more than willing to pay billions for a distributor's entire catalog for years at a time. Basically, they switched from the listener being the customer to the DSPs being the customer, since they still get their money regardless of how well any of the albums perform, and actually end up paying artists less for actual music.

Also, if the price of the top end game goes up, then the cost to put it on a streaming service goes up. There's no world where that cost doesn't get passed on to the customer.

And considering that none of these steaming services are actually turning consistent profits, we might not ever reach that critical mass point where everything goes on a service, regardless of whether there's a more convenient option available or not. And besides, people swore theaters were full on dead in 2020, and here we are most of three years later, and the top grossing movie made over $700 mil domestically, and the rest of the top 10 is littered with movies that likely would've made more of the distributor wasn't balancing theatres and streaming, a holdover from last year (No Way Home), and a movie that I'm sure even Sony is confused by (Uncharted). People will still pay for individual experiences, as long as the product is compelling enough to warrant it.
 

Gizmo_Duck

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I get what you're saying, but these arguments don't quite line up.

The music industry's issue was downloading music for free, instead of paying $10-20 per album just to hear the couple of songs you liked. It was solely about protecting a price point until they could figure out who was going to pay for the music. The industry really only got on board with streaming once they realized that Spotify and the like were more than willing to pay billions for a distributor's entire catalog for years at a time. Basically, they switched from the listener being the customer to the DSPs being the customer, since they still get their money regardless of how well any of the albums perform, and actually end up paying artists less for actual music.

Also, if the price of the top end game goes up, then the cost to put it on a streaming service goes up. There's no world where that cost doesn't get passed on to the customer.

And considering that none of these steaming services are actually turning consistent profits, we might not ever reach that critical mass point where everything goes on a service, regardless of whether there's a more convenient option available or not. And besides, people swore theaters were full on dead in 2020, and here we are most of three years later, and the top grossing movie made over $700 mil domestically, and the rest of the top 10 is littered with movies that likely would've made more of the distributor wasn't balancing theatres and streaming, a holdover from last year (No Way Home), and a movie that I'm sure even Sony is confused by (Uncharted). People will still pay for individual experiences, as long as the product is compelling enough to warrant it.

Right, Uncharted as garbage as it was is like the 2nd or 3rd highest grossing video game movie ever
 
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