Sony introduces the world to Next Gen

Fatboi1

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I ain’t make that shyt up

:mjlol:


No. You got people in this thread saying this demo is only possible on PS5 cause of its SSD.

That’s not simple praise, it’s false nonsense.


Actually that’s exactly what the other dude was saying. Even went as far as to say that Xbox make a mistake by having the fringes GPU


So series X more powerful in every metric other than storage speed.

Should play this demo and every other 3rd party game better than PS5....right?:mjpls:
stop quoting me.
 

Obreh Winfrey

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Ultimately, here's the analogy. Microsoft threw a bazooka at an ant when it comes to data and asset streaming while Sony threw atomic bombs at the ant. At the end of the day, neither will be able to blame the SSD on lack of performance. They will both be capped by their GPU, which, bringing us back to the original point, GPU matters as to what we will see on the screen.
I understand what you're trying to get at, but that's hyperbole. PS5 SSD is faster, but its not wipe a city off the map order of magnitude faster.
 

Fatboi1

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Faster anything is great. I'm not denying this. Let me explain it this way.

The GPU is still needed to show all of this on the screen.

The PS5 SSD moves more data than the PS5 GPU can theoretically place on screen. Now, if the end result is games that looks like the UE5 demo and beyond, then that is great.
However, the Xbox Series X SSD, with its SSD, Velocity Architecture and the hardware compression/decompression block on the motherboard, also moves more data than what the Xbox Series X GPU can show. Xbox Series X can get to 5.7GB read speed

This is currently the best SSD for PC gaming on the market at 1TB

Addlink S70 1TB SSD, it reads at 3.4GB

Another good one is this

Samsung 970 EVO NVMe M.2 SSD 1TB, it reads at 3.4GB

Ultimately, here's the analogy. Microsoft threw a bazooka at an ant when it comes to data and asset streaming while Sony threw atomic bombs at the ant. At the end of the day, neither will be able to blame the SSD on lack of performance. They will both be capped by their GPU, which, bringing us back to the original point, GPU matters as to what we will see on the screen.
Go watch the Cerny talk again.

XSX raw SSD performance is 2.4GB/s
XSX performance with decompression is 4.8GB/s

PS5 raw SSD performance is 5.5GB/s
PS5 performance with decompression is 8-9GB/s
PS5 peak theoretical performance is 22GB/s for some activities

However, in order to make the Velocity Architecture viable—to ensure that data transfer takes place within a budget of a few milliseconds—Microsoft took this a step further by adding in a hardware compression/decompression block. The hardware compression system is specifically tailored to address GPU texture data using the BCPack system. On-the-fly compression and decompression means that the Xbox Series X’s storage has an effective throughput of around 5.7 GB/s.

The PlayStation 5 has an incredibly fast SSD. Raw throughput is approximately 5.5 GB/S, which is equivalent to the Xbox Series X’s effective throughput with hardware compression factored in. Including hardware compression, the PlayStation 5’s SSD offers a a remarkable 9 GB/s of I/O throughput. To put this in perspective, this is nearly as fast as single channel DDR3 system RAM. The PlayStation 5’s SSD solution is nearly as fast as RAM. Looking at what Sony and Mark Cerny have said so far, Sony’s SSD appears to offer developers similar advantages to the Xbox Series X’s velocity architecture: minimal load times and the ability to use efficiently stream data off the SSD.
Either way, both will be orders of magnitude better than what we have now. There's going to be trade offs. Somethings the XsX may do better, some the PS5 will do better. At the end of the day, what shows on screen is GAMES. It really doesn't matter man lol. I'm not saying Teraflops don't matter and SSD only matters. I'm just saying everything together will be fine. it's not going to be this monumental thing y'all making it out to be with this TF talk.
 

iceberg_is_on_fire

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I understand what you're trying to get at, but that's hyperbole. PS5 SSD is faster, but its not wipe a city off the map order of magnitude faster.

Of course it is hyperbole. That's the point. People are running with a narrative not really understanding what it means. The speed that the SSD in the PS5 has is stupid fast but all of that is meaningless if you are hamstrung in other areas. If you look at the relationship of the GPU to the SSD for both consoles, the SSD is going to waiting on the GPU for both to cycle data out. At that point, the speed advantages are mitigated and then differences will be noted elsewhere, namely, the GPU/CPU
 

MeachTheMonster

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Of course it is hyperbole. That's the point. People are running with a narrative not really understanding what it means. The speed that the SSD in the PS5 has is stupid fast but all of that is meaningless if you are hamstrung in other areas. If you look at the relationship of the GPU to the SSD for both consoles, the SSD is going to waiting on the GPU for both to cycle data out. At that point, the speed advantages are mitigated and then differences will be noted elsewhere, namely, the GPU/CPU
Yup. Not to mention Series X has the faster ram too.
 

Rekkapryde

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Downplaying SSD again. Plenty of third party devs have commented how this has plagued game design for generations and now you're making it look like SSD's being in consoles isn't some sort of win. How would this had been done "decades" ago if the tech wasn't even available and ready?
You saying the PR works but the same PR on Xbox is making it seem like if it ain't 12TF it ain't next gen. Nobody is saying GPU doesn't matter, the GPU delta between PS5 and XsX is not this gargantuan gap that will result in visibly inferior games.

This is one of the third party dev's post on this:

Third party devs too


But this is just apparently a big PR stunt by third party devs in on it(except for the 3rd party devs that would be said to be in on a 12TF campaign too!)
better GPU/CPU has always been the norm each gen but since Sony invested more in this, the other side will deny it's benefits because their side is seen as lesser in that area.

Ironic thing is you saying Meach has a point but then he makes up something completely off the mark but you ignore that(him saying stans believe the cell is more powerful than "current CPUs".)

I mean the bias is easily seen here. It's like y'all take any perceived praise of the PS5 SSD as a slight against XsX's GPU. Nobody is saying GPU's don't matter. When you build a PC you don't focus on one part and crap out on the rest. You don't get a godly GPU and pair it with a crap CPU and some slow ram and a 5200 HDD. Devs were excited for a multitude of things, not JUST SSD.

It's like in the midst of all this tech talk, any praise of SSD = a GPU downplayer. Like wtf? :mindblown: Y'all done turned anyone even devs who praise PS5 into a Samsung 970 Evo supporter :troll:



:dead:
 

Fatboi1

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Still don’t get what’s going on in here.

Unreal 5 engine is gonna be available for all systems except Nintendo

New Xbox will be more powerful than PS5.

What are we doing right now?
Incorrect.
UE5 gets its first public release early in 2021 with franchise juggernaut Fortnite transitioning across from UE4 later on in the same year. Unlike UE4, however, the new iteration of the engine isn't a clean break from the past. It has the same system targets as UE4, meaning it'll run on anything from the most high-end PCs to old Android and iOS devices, encompassing current-gen consoles too - including Switch. Obviously though, you can't expect the same level of fidelity as the fully-fledged next-gen experience revealed today.
 
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The question everyone should be asking is how close will early PS5 games look compared to this?
Or is this what we can expect from the PS5 from day one?
 
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