Sony in Ultra Petty mode: Sony has responded to the CMA's decision to further investigate the acquisition, and says it "welcomes the announcement."

Gizmo_Duck

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saw this posted on the other forum

Yes, of course they are. Just as Phil Spencer is speaking out of both sides of his mouth to try to get regulators to side with him.

Business people suck. They’re not your friends. They say the things that will make the most money. Phil Spencer is the focus tested version of a businessman designed to appeal to the games media and gaming enthusiast public.

:russ:
 

Gizmo_Duck

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Starts off saying they’ve already spoken to their customers with the expectation to keep cod on PlayStation and hopefully expand to more

But also at the end says exclusivity is a key part of the industry and they want to increase the amount of people who play these games… via gp/cloud/pc primarily. Aka MS controlled avenues. Hmm. I think he was speaking more to the Bethesda side given the context but does 🤔 a bit

@CoolinInTheCut
 

iceberg_is_on_fire

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If this was the case, they wouldn't be having so many problems now :ld:


Jim ain't stupid, he sees what's happening. Jim is trying to play by the old/current rules. Phil is trying to flip the table upside down and say, new rules. I'm guessing that they have done the calculations here and decided that going on the offensive was the play but the fact that they are vocal in this regard is a key indicator of why this will go through. Sony doesn't want to compete and they want to keep Microsoft under their thumb. By allowing this deal, Microsoft gets a bigger seat at the table that Sony will still have a bigger seat at, as far as revenue at the time of completion. It is not the CMA's, FTC, whomever else's job to save Blockbuster because they weren't prepared for Redbox/Netflix hitting the scene.

When it comes to cloud gaming, it simply comes down to Sony not even trying because it doesn't work with their current business model. The fault, if you would call it fault at all, lies with Sony. No one is prohibiting them from doing anything in that space.

Crazy thing is, Microsoft wants this acquisition for King more than it does Activision or Blizzard but Sony is shouting from the rooftops because COD means more to them than it does to Microsoft.
 

TripleAgent

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quote-the-only-problem-with-microsoft-is-they-just-have-no-taste-they-have-absolutely-no-taste-steve-jobs-105-62-65.jpg
Says a guy who stole and gimmicked his way to the top, and didn't wear deodorant, so his poor employees had to smell him literally rot from cancer.:hhh:
 

CoolinInTheCut

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Yeah he's flip flopping in the video.

I think it's obvious by now that their intention is to advertise Game Pass directly to PS players through COD and Warzone to encourage conversion until they eventually pull the plug and go exclusive.

This is Mr. Xbox admitting they can't compete with Sony at games, so they want to focus on being the best at delivering games.

Jim ain't stupid, he sees what's happening. Jim is trying to play by the old/current rules. Phil is trying to flip the table upside down and say, new rules. I'm guessing that they have done the calculations here and decided that going on the offensive was the play but the fact that they are vocal in this regard is a key indicator of why this will go through. Sony doesn't want to compete and they want to keep Microsoft under their thumb. By allowing this deal, Microsoft gets a bigger seat at the table that Sony will still have a bigger seat at, as far as revenue at the time of completion. It is not the CMA's, FTC, whomever else's job to save Blockbuster because they weren't prepared for Redbox/Netflix hitting the scene.

How do you come to the conclusion that Sony doesn't want to compete when they're the only ones out of both Sony and Microsoft that actually released games in 2022. This is MS being anti competitive by trying to hinder its direct competitors for self gain, not Sony refusing to compete.
 

winb83

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Yeah he's flip flopping in the video.

I think it's obvious by now that their intention is to advertise Game Pass directly to PS players through COD and Warzone to encourage conversion until they eventually pull the plug and go exclusive.

This is Mr. Xbox admitting they can't compete with Sony at games, so they want to focus on being the best at delivering games.



How do you come to the conclusion that Sony doesn't want to compete when they're the only ones out of both Sony and Microsoft that actually released games in 2022. This is MS being anti competitive by trying to hinder its direct competitors for self gain, not Sony refusing to compete.
My view of this is after that deal expires they're going to use Call of Duty to leverage Game Pass onto PlayStation. From that perspective the ball will be in Sony's court if it stays on PlayStation or not.

Yall keep up with these fallacies. Nobody competes with Sony at games. Hell Nintendo doesn't. Do you see Nintendo making games like God of War and Last of Us? Do you see Sony making games like Splatoon and Mario Kart. Nintendo and Sony have effectively pulled out of most major genres that the other has success in as well as targeting different audiences. Sony used to try to compete with Nintendo. PlayStation Allstars, exist Crash Team Racing, Modnation Racers. They pretty much stopped all that. About the closest they get to Nintendo now is Maybe Ratchet and Clank and that isn't that close.

If the developers at Nintendo can't compete with Sony why would Microsoft be able to at this point?

No company will step in and compete with Sony without spending decades trying to cultivate software or else without spending billions acquiring existing assets. I say if Microsoft wants to let them. It becomes a necessary evil.
 

Gizmo_Duck

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My view of this is after that deal expires they're going to use Call of Duty to leverage Game Pass onto PlayStation. From that perspective the ball will be in Sony's court if it stays on PlayStation or not.

Yall keep up with these fallacies. Nobody competes with Sony at games. Hell Nintendo doesn't. Do you see Nintendo making games like God of War and Last of Us? Do you see Sony making games like Splatoon and Mario Kart. Nintendo and Sony have effectively pulled out of most major genres that the other has success in as well as targeting different audiences. Sony used to try to compete with Nintendo. PlayStation Allstars, exist Crash Team Racing, Modnation Racers. They pretty much stopped all that. About the closest they get to Nintendo now is Maybe Ratchet and Clank and that isn't that close.

If the developers at Nintendo can't compete with Sony why would Microsoft be able to at this point?

No company will step in and compete with Sony without spending decades trying to cultivate software or else without spending billions acquiring existing assets. I say if Microsoft wants to let them. It becomes a necessary evil.

Logic makes no sense. Microsoft has been in console gaming for 20 years. It didn’t take sony 20 years to create a foothold after Nintendos dominance of the 8bit and 16bit era and they didn’t spend 80 billion dollars to do it.

They offered a compelling cheaper platform for developers to make games on and built some of their own studios in the meantime, which most of them are still going.


The generational gap between playstation and xbox is only 7 years, you’re telling me that xbox is so far behind Sony that they could not close that gap without doing what they need to do now? You’re just pro-capitalist
 

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This shyt is hilarious!!!!!!

Look, if Microsoft had did what Sony did, and worked with smaller studios to develop first party games for them, then purchase them after they get big, this wouldn’t be a thing. But instead they went to purchase companies with multiple IP that we’re making content for multiple platforms. It is not the same as buying Guerrilla or Naughty Dog. It’s not the same as paying a developer for timed exclusives. There’s also not a damn thing, in Microsoft’s history, that indicates they don’t intend to be the one stop shop.
Logic makes no sense. Microsoft has been in console gaming for 20 years. It didn’t take sony 20 years to create a foothold after Nintendos dominance of the 8bit and 16bit era and they didn’t spend 80 billion dollars to do it.

They offered a compelling cheaper platform for developers to make games on and built some of their own studios in the meantime, which most of them are still going.


The generational gap between playstation and xbox is only 7 years, you’re telling me that xbox is so far behind Sony that they could not close that gap without doing what they need to do now? You’re just pro-capitalist

Microsoft is Soldier Boy taking Compound V, and us Sony Stans are his dad reminding him that they took a shortcut, and that a real man wouldn't have cheated.
 

Fatboi1

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This shyt is hilarious!!!!!!

Look, if Microsoft had did what Sony did, and worked with smaller studios to develop first party games for them, then purchase them after they get big, this wouldn’t be a thing. But instead they went to purchase companies with multiple IP that we’re making content for multiple platforms. It is not the same as buying Guerrilla or Naughty Dog. It’s not the same as paying a developer for timed exclusives. There’s also not a damn thing, in Microsoft’s history, that indicates they don’t intend to be the one stop shop.


Microsoft is Soldier Boy taking Compound V, and us Sony Stans are his dad reminding him that they took a shortcut, and that a real man wouldn't have cheated.
This.

It's nothing more to this than that. People LOVE to overcomplicate simple things and simplify complicated things.
 

Gizmo_Duck

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Bend Studio acquired in 2000- notable IP at the time, syphon filter 1 & 2 ( As a different studio)

Bluepoint Games acquired in 2021- notable IP at time, remakes of Demon’s Souls, Shadow of the Colossus, and remasters of Gravity Rush and Uncharted 1-3

Firesprite acquired in 2021 - The Persistence

Guerrilla Games founded and acquired in 2000

Haven Studios founded 2021 acquired in 2022

Housemarque acquired in 2021 - Returnal, Resogun, Alienation, Super stardust

Insomniac Games acquired in 2019 - Ratchet & Clank, Spyro, Resistance

London Studio founded in 2002

Media Molecule founded in 2008 acquired in 2010 - little big planet

Naughty Dog founded in 1984 acquired in 2001 - crash bandicoot 1 & 2, and Crash racing

Pixelopus founded in 2014 (college grad students)

Polyphony Digital founded in 1998

San Diego Studio founded in 2001

Santa Monica Studio founded 1999

Suckerpunch founded in 1997 acquired in 2011 - Sly Cooper 1-3, Infamous 1 & 2

Team Asobi founded as a division of Japan Studio in 1993

Then there are the support studios….Valkyrie, Xdev, Nixxes, San Mateo, Studio Malaysia. You can see from this list that sony has never made any acquisitions as a company that have pulled any real amount of 3rd party support from other platforms. Almost all their current successful studios were either founded by them or acquired off potential to produce bigger more popular games.

The one exception being Bungie, who not only right off the bat committed themselves to future multiplatform development but have mostly been acquired to even further support the expansion of sonys own studios with their multiplayer efforts.

I can make the same list for Nintendo. I would love to see someone make a list for Microsoft.
 

ColdSlither

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Bend Studio acquired in 2000- notable IP at the time, syphon filter 1 & 2 ( As a different studio)

Bluepoint Games acquired in 2021- notable IP at time, remakes of Demon’s Souls, Shadow of the Colossus, and remasters of Gravity Rush and Uncharted 1-3

Firesprite acquired in 2021 - The Persistence

Guerrilla Games founded and acquired in 2000

Haven Studios founded 2021 acquired in 2022

Housemarque acquired in 2021 - Returnal, Resogun, Alienation, Super stardust

Insomniac Games acquired in 2019 - Ratchet & Clank, Spyro, Resistance

London Studio founded in 2002

Media Molecule founded in 2008 acquired in 2010 - little big planet

Naughty Dog founded in 1984 acquired in 2001 - crash bandicoot 1 & 2, and Crash racing

Pixelopus founded in 2014 (college grad students)

Polyphony Digital founded in 1998

San Diego Studio founded in 2001

Santa Monica Studio founded 1999

Suckerpunch founded in 1997 acquired in 2011 - Sly Cooper 1-3, Infamous 1 & 2

Team Asobi founded as a division of Japan Studio in 1993

Then there are the support studios….Valkyrie, Xdev, Nixxes, San Mateo, Studio Malaysia. You can see from this list that sony has never made any acquisitions as a company that have pulled any real amount of 3rd party support from other platforms. Almost all their current successful studios were either founded by them or acquired off potential to produce bigger more popular games.

The one exception being Bungie, who not only right off the bat committed themselves to future multiplatform development but have mostly been acquired to even further support the expansion of sonys own studios with their multiplayer efforts.

I can make the same list for Nintendo. I would love to see someone make a list for Microsoft.

You'll have to travel to an alternate timeline to make that list for Microsoft. Because it sure as hell didn't happen in this one.
 

Gizmo_Duck

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its funny how vague and double sided microsoft is with their messaging that even their own shills don’t know where they stand at this point. Does this sound like an honest pro-consumer facing brand?

 
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