Series S really dragging down the x eh ForzaMotosports axing legacy features at launch

Gizmo_Duck

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The whole argument is Series S is holding Series X back. That's it.

If Larian is having issues 3 years in with the S. What's going to happens 2-3 years down the line.

If it wasn't for the Series S there would not be a 5 month delay.

The End.
 

Pressure

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The whole argument is Series S is holding Series X back. That's it.

If Larian is having issues 3 years in with the S. What's going to happens 2-3 years down the line.

If it wasn't for the Series S there would not be a 5 month delay.
Nothing is going to happen because we’re 4 years into this gen already.
 

MeachTheMonster

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Turn 10 said nothing about the S.

Even sites their reasons I.E better graphics and performance.

Yet again sony stan’s make up their own narrative that’s at odds with the actual information we have.

Forza is always an uncompromising 60fps. This year they’ve added full dynamic lighting and weather, brand new physics and A.I. Ray tracing, and graphical details that’s never been. And by their own statements those are the reasons split screen is out at this point.

In comparison GT7 on PS5 has no ray tracing, PS4 A.I. and graphics. Baked lighting and limited weather, but it has split screen.

It’s probably the X that can’t do all that stuff AND split screen so they prioritized next gen graphics and features like they said they did.

But alas, this is the coli and these are sony stan’s so we get a thread blaming the series S based off nothing but tales form @Gizmo_Duck ass. :wow:
 
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Rembrandt

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Larian are talking about this as if they are journeying to the center of the earth, even with a special Microsoft task force helping :mjlol:



Stuff like this is gonna keep happening




They also aren’t the first 3rd party developers to address the series S hardware troubles


Because BG3 is an anomaly in gave development. Somehow you found these tweets but ignored all the ones about this game causing AAA game developers to panic and shyt also.

But once again, it's still happening. And of those 3rd party devs, have any of them launched on series s with cutting features like split screen like you claimed?

You said it can't do split screen. Ignored the numerous games that have it and keep going back to BG3 to the point you're quoting tweets where they are reiterating it's still happening.

Nobody's saying it's an easy process but it's a far cry from the bullshyt you're saying about the s being incapable of doing it.


So once again, we have numerous games with split screen on the series s. BG3 is still coming with split screen. Explain to us all how Series S can't do split screen again, please?

Your own tweets are disagreeing with you
 

gurf

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Turn 10 said nothing about the S.

Even sites their reasons I.E better graphics and performance.

Yet again sony stan’s make up their own narrative that’s at odds with the actual information we have.

Forza is always an uncompromising 60fps. This year they’ve added full dynamic lighting and weather, brand new physics and A.I. Ray tracing, and graphical details that’s never been. And by their own statements those are the reasons split screen is out at this point.

In comparison GT7 on PS5 has no ray tracing, PS4 A.I. and graphics. Baked lighting and limited whether, but it has split screen.

It’s probably the X that can’t do all that stuff AND split screen so they prioritized next gen graphics and features like they said they did.

But alas, this is the coli and these are sony stan’s so we get a thread blaming the series S based off nothing but tales form @Gizmo_Duck ass. :wow:
You don't think Series X could handle split screen with all those graphical improvements?

:mjlol:
 

Rembrandt

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The whole argument is Series S is holding Series X back. That's it.

If Larian is having issues 3 years in with the S. What's going to happens 2-3 years down the line.

If it wasn't for the Series S there would not be a 5 month delay.

Larian is having issues because of size and resources. They literally said it themselves.

What are y'all doing lmaoooo. The devs are saying. The CEO is saying it.

Imagine the lead dev and CEO saying "hey, we don't have infinite resources so this may take some time" and reading that as "yeah, the series s just literally can't do split screen "

You're acting like Larian, a size of under 300, that had BG3 in EA for years to optimize it and make sure everything was cool is suddenly able to put all resources to the s during launch.
 

gurf

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Larian is having issues because of size and resources. They literally said it themselves.

What are y'all doing lmaoooo. The devs are saying. The CEO is saying it.

Imagine the lead dev and CEO saying "hey, we don't have infinite resources so this may take some time" and reading that as "yeah, the series s just literally can't do split screen "

You're acting like Larian, a size of under 300, that had BG3 in EA for years to optimize it and make sure everything was cool is suddenly able to put all resources to the s during launch.
If it wasn't for the S they wouldn't have to.

The game would have released the same time as PS5 if it wasn't for the Series S.

What about that do you not understand?
 
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