Grand Conde
Superstar
This all goes away if they just had a save and quit
You mean autosave? You can't have auyosave in roguelikes, it defeats the purpose of the game.
This all goes away if they just had a save and quit
fukk phrike!
finally beat him
You mean autosave? You can't have auyosave in roguelikes, it defeats the purpose of the game.
I found the place to rest to restore my full health in the hidden then when I woke up and all of a sudden 3 strixeras fukking attack me out of no where and now I got half heath like 56% and couldn't rest anymore
fukk, I almost got Phrike for the first time. It seems easy.
Electroplyon Driver gun is my favorite so far. Easy to kill.
That's the thing. A lot of people picked this up off of the strength of Sony's name in making great games. I don't doubt for people that like these games, that that isn't the case. The issues that I see are the following.
Reviewers play games for a living, they are far more time to devote to a game than the average human being. Reviewers ain't us. Gaming is their job, it ain't ours. Largely why I don't pay attention to what they say. Their sensibilities and time committed to gaming aren't typically mine.
Runs are structured too long for people that basically have other shyt to do. Asking someone to commit 3-4 hours to a run is a serious time sink that most people can't commit too. Shorter ones like in Hades or The Binding of Isaac would be perfect.
My previously said difficulty levels in other threads. Most people aren't built for this type of difficulty especially when people have OCD saving habits that they can't use here. It's not the hardest game in the world but you will be punished for basically not playing flawlessly. Not a fault of the game but it should have been conveyed a hell of a lot better than it was.
All of the above of no fault of Housemarque. Looks like they set out with a vision and more or less nailed the vision. My only argument is that that vision doesn't really mesh with the gaming populous at large. For a lot of people, their is their roguelike game and I've read enough of people complain about the trappings that the genre bring. That's on the consumer, not Sony though.
The only thing that could be pointed in their direction are the bugs and all that they bring.
That said, they are going to buckle on that save issue. The fervor is too loud to ignore.
Breh, who fukking cares.
Naw its actually worse here
Game has no autosave, u crash ur fukked fukked. At least cyberpunk u could save regularly.
This is a discussion board, I'm discussing. As long as you are happy with it, shouldn't matter what anybody else thinks. Go do you breh.
It would defeat the damn purpose of the game.
You mean autosave? You can't have auyosave in roguelikes, it defeats the purpose of the game.
Wasn’t going to pick it up due to the no save. but I watched a let’s play through of the first two levels…. Game is savage in the flesh. I may pick it up tomorrow.