Remedy Games calls out Series S as being a major development hinderance

MeachTheMonster

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These companies need to sell copies of their game to recoup dev cost. That slide is meaningless to them because if they aren't selling copies of those games upfront they're losing money.

But I'll humor you. Please explain why Take Two, Ubisoft, EA, and Activision aren't rushing to get their games on this service as early as possible to engage with this audience? Why Activision went as far as to say that if Microsoft isn't allowed to buy us we have no interest in bringing games to that subscription service.

Also while we're at it please explain in exact words what a "lookalike user" even is. What does that mean?
Watch the fukkin video and quit asking me.

They go through all types of different scenarios in which gamepass can be lucrative for all types of different games.

It’s not one size fit all, they don’t claim it is, and they don’t claim its perfect for every situation. It’s one of many options to make money on videogames. And there’s many options/opportunities within gamepass to make money.

You are still attacking and asking me to defend a strawman that you made up in your feelings.
 

winb83

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Watch the fukkin video and quit asking me.

They go through all types of different scenarios in which gamepass can be lucrative for all types of different games.

It’s not one size fit all, they don’t claim it is, and they don’t claim its perfect for every situation. It’s one of many options to make money on videogames. And there’s many options/opportunities within gamepass to make money.

You are still attacking and asking me to defend a strawman that you made up in your feelings.
Game Pass is very lucrative to indie devs who can use the exposure or value the deals offered. It's lucrative to now unproven franchises with monetization built into the game and it's lucrative to old games from other publishers who have sold all they're going to sell at retail. Beyond that it's Microsoft's walled garden for their benefit.

When I suggest game developers don't have an interest spending extra recourses to honor a parity clause for a SKU of a system that represents less than 30ish percent of the market and even then a good chunk of those gamers would rather the game be on Game Pass so they don't have to buy it upfront how does your slide apply to that? Game devs are making the game to sell it. Outside of those cases I mentioned above Game Pass doesn't apply.

That slide is basically from a Microsoft infomercial for Game Pass. It's trying to sell companies on the benefits of Game Pass from the perspective of internal data that's been selected to paint it in a certain light.
 

MeachTheMonster

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Game Pass is very lucrative to indie devs who can use the exposure or value the deals offered. It's lucrative to now unproven franchises with monetization built into the game and it's lucrative to old games from other publishers who have sold all they're going to sell at retail. Beyond that it's Microsoft's walled garden for their benefit.

When I suggest game developers don't have an interest spending extra recourses to honor a parity clause for a SKU of a system that represents less than 30ish percent of the market and even then a good chunk of those gamers would rather the game be on Game Pass so they don't have to buy it upfront how does your slide apply to that? Game devs are making the game to sell it. Outside of those cases I mentioned above Game Pass doesn't apply.

That slide is basically from a Microsoft infomercial for Game Pass. It's trying to sell companies on the benefits of Game Pass from the perspective of internal data that's been selected to paint it in a certain light.
Write up paragraphs of feelings instead of reading data and watching informational videos brehs. :mjlol:
 

Rekkapryde

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Those are not projections.

It’s clear that people with gamepass are more engaged with the platfrom and spending more money.

Not even sure why y’all still wanna argue with the shyt.

Because you the only one in here lookin nuts.

Data like that (not clear profit and loss, sales etc.) are easily skewed for what you want people to believe. You don't know the sample size or even the lane in which they obtained the data.

Bottom line is as far as this topic is concerned, Series S wasn't the greatest idea as it is hindering the X whether you wanna accept it or not. Some cases are worse than others but the idea was dumb. How many more devs need to come out and say something

Fully expect another juelz so go ahead.
 

MeachTheMonster

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Because you the only one in here lookin nuts.

Data like that (not clear profit and loss, sales etc.) are easily skewed for what you want people to believe. You don't know the sample size or even the lane in which they obtained the data.

Bottom line is as far as this topic is concerned, Series S wasn't the greatest idea as it is hindering the X whether you wanna accept it or not. Some cases are worse than others but the idea was dumb. How many more devs need to come out and say something

Fully expect another juelz so go ahead.
I look nuts cause i posted actual numbers and sworn statments.

Y’all got your feelings.

Sony stan’s are really like maga cult. fukk facts, fukk numbers, if it doesn’t fit your bubble “reality” :huhldup:
 

ItWasWritten

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I look nuts cause i posted actual numbers and sworn statments.

Y’all got your feelings.

Sony stan’s are really like maga cult. fukk facts, fukk numbers, if it doesn’t fit your bubble “reality” :huhldup:
You keep running away from the fact that “data” you posted is tailored to paint Microsoft in a certain light.

Do you have a neutral source that can confirm Microsoft’s findings ?

Any analyst worth their salt is going to ask what the context is of the statements presented.

Post data other than the company you dikksuck all day… or just shut the fukk up, respectfully.
 

daze23

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with multiple platforms, there's always gonna be one that's more difficult to develop for. in this case, despite the challenges, they were able to achieve their target performance
 

The Mad Titan

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The switch has a massive market cap, yet you don't hear any talk or complaints about having to develop specifically for switch hardware. Games either come out months or years later and typically arent that great or developers/publishers skip the system because it's actually not worth it for them to develop for.



Mortal Kombat 1 is next Next generation only..... AND for the switch. Regardless of how trash the switch version is.

But features don't have to be cut, meanwhile y'all here trying to spread FUD about how the series s is holding back next generation games.


No one on this board has said the series S was just as easy to develop for as the PS5 and Series X. If it was you think MS would enforce parity? They don't want these developers to push out slop and for the S to be a second thought, you'd think as consumers and gamers y'all would be happy that one of the big 3 is actually demanding quality from developers on a lesser device instead of just being like :yeshrug: get the stronger system.

Of course these developers are pleased to have to work harder for basically "nothing." But as consumers y'all should be cheering for a bit of check and balance between a hardware provider and these developers and publishers.
 

winb83

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The switch has a massive market cap, yet you don't hear any talk or complaints about having to develop specifically for switch hardware. Games either come out months or years later and typically arent that great or developers/publishers skip the system because it's actually not worth it for them to develop for.



Mortal Kombat 1 is next Next generation only..... AND for the switch. Regardless of how trash the switch version is.

But features don't have to be cut, meanwhile y'all here trying to spread FUD about how the series s is holding back next generation games.


No one on this board has said the series S was just as easy to develop for as the PS5 and Series X. If it was you think MS would enforce parity? They don't want these developers to push out slop and for the S to be a second thought, you'd think as consumers and gamers y'all would be happy that one of the big 3 is actually demanding quality from developers on a lesser device instead of just being like :yeshrug: get the stronger system.

Of course these developers are pleased to have to work harder for basically "nothing." But as consumers y'all should be cheering for a bit of check and balance between a hardware provider and these developers and publishers.
The Switch is almost in the running for becoming one of the best selling home consoles of all time. The Series S is not and seemingly will never be.

When a developer signs up for making a Switch game its specifically to reach that audience. When you're making an Xbox and PlayStation game and trying to push boundaries on that hardware that's a whole different story when you have to account for inferior hardware.
 

TripleAgent

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The switch has a massive market cap, yet you don't hear any talk or complaints about having to develop specifically for switch hardware. Games either come out months or years later and typically arent that great or developers/publishers skip the system because it's actually not worth it for them to develop for.



Mortal Kombat 1 is next Next generation only..... AND for the switch. Regardless of how trash the switch version is.

But features don't have to be cut, meanwhile y'all here trying to spread FUD about how the series s is holding back next generation games.


No one on this board has said the series S was just as easy to develop for as the PS5 and Series X. If it was you think MS would enforce parity? They don't want these developers to push out slop and for the S to be a second thought, you'd think as consumers and gamers y'all would be happy that one of the big 3 is actually demanding quality from developers on a lesser device instead of just being like :yeshrug: get the stronger system.

Of course these developers are pleased to have to work harder for basically "nothing." But as consumers y'all should be cheering for a bit of check and balance between a hardware provider and these developers and publishers.
Instead, I bought the stronger system and am being punished for it:beli:
 

Secure Da Bag

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If the Series S is such a problem, what are they gonna do for the Switch 2.0? The hardware is gonna be similar.
 
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