It will appear again in a few daysOk so either
A: Snorlax does appear again
Or B:I ran away the first time
But I killed it this time again
I got a random critical hit on it with my shuckle then the hail storm knocked it out
It will appear again in a few daysOk so either
A: Snorlax does appear again
Or B:I ran away the first time
But I killed it this time again
I got a random critical hit on it with my shuckle then the hail storm knocked it out
I'm sorry but it's time for voice overs. Nintendo needs to stop resisting that. I don't mean those noises that are gibberish voice overs but I mean hire real actors and have them voice the dialog.
Naw I'm good I like to be able to speed read and skip at will.
I’m with you breh. Pokemon is still a turn based RPG. I don’t feel any need for voice work or overtly elaborated animations. The game can be improved outside of those factors.
I’d rather larger cities booming with NPC’s and quests, puzzles that you can solve with your Pokemon, more Pokemon, more challenging enemies within and outside the Gyms, better online infrastructure.
but brehs in here want voice work, animations and graphical upgrade. Those things aren’t necessarily mutually exclusive with what I want for the game, but given the choice, I know where my priorities lie.
Why bother having cinematic cut scenes where people mime around lips moving and no VA saying the lines?I criticized the game. I’m not overlooking its faults, I just don’t care about voice work or cutscenes. Those things have a minuscule effect on my enjoyment of a turn based RPG
As I said, they are not mutually exclusive with what I care about, I just have other priorities for the improvement of this series.
To be honest Pokemon can get away with it because at it's core it's an addicting game for many. The concept never truly gets old for me, I wasn't too big on the Island Challenge in S/M and US/UM or the plot driven Colloseum/XD even if they were a nice change of pace. The most drastic changes involve competitive battling though, Red/Blue was beyond broken due to the fake balance at play with Psychic types being weak to just weak bug types which prompted Steel/Dark to nerf it and create more balance, then special split to further balance it, then Fairy was added in gen 6 to nerf Dragon and make competitive battles even more balanced. Competitive battling has improved tremendously since gen 1Why bother having cinematic cut scenes where people mime around lips moving and no VA saying the lines?
When it was on the GB and GBA I can see that but there's a certain level of presentation they should have now. The characters should actually come into contact with each other like when a Pokemon does tackle it should hit the other Pokemon. During cut scenes the characters should actually be talking.
The more I play this game the more I see it's just a fresh coat of paint on the same game I played 20 years ago. How have they been putting these games out almost annually and they still feel this dated? This should at this point be an MMORPG by now. Instead it's Switch level graphics over what's effectively still a Gameboy game at heart.
I've played all of Red/Blue, Gold/Silver, I played a little of Diamond/Pearl and the first gym of X/Y. It's baffling how little this series has advanced since the late 90s early 2000s to now.
I'm say it Nessa the water gym leader that's a bad bytch ju hurd
team yell ain't it