Playstation Acquires Firewalk Studios

Gizmo_Duck

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I'm excited to announce that we've expanded our relationship with Firewalk Studios and are thrilled to welcome them to PlayStation Studios. Firewalk is home to a remarkably talented team of creatives who have launched some of gaming's most celebrated experiences, and they're already hard at work on their first original AAA multiplayer game for PlayStation.

Since announcing our publishing partnership with ProbablyMonsters and Firewalk in 2021, we continue to be impressed by the team's ambitions to build a modern multiplayer game that connects players in new and innovative ways. The studio shares our passion for creating inspiring worlds grounded in exceptional gameplay, and we want to continue to invest in their mission. We're excited for Firewalk to bring their technical and creative expertise to PlayStation Studios to help grow our live service operations and deliver something truly special for gamers.

Please join me in welcoming Firewalk!

Sony Interactive Entertainment LLC ("SIE") announced today it has entered into an agreement with ProbablyMonsters Inc. to acquire Firewalk Studios™, a studio of industry-leading creatives developing an original AAA multiplayer game for PlayStation®5 (PS5™) and PC. Firewalk will collaborate alongside world-class development teams, including Bungie and Haven Interactive Studios, to define a new generation of live service experiences for PlayStation gamers.

 
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Gizmo_Duck

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Kind of wild that Sony bought Bungie and now bought a break off Bungie studio that are now under one roof again. Its like Microsoft buying Inxile and Bethesda
 
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Bryan Danielson

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They were partnered with them before, they seemed to just go ahead and pull the trigger. They are located right next to Bungie and Suckerpunch

Sony now own studios named Firewalk and Firesprite :mjlol:



Kind of wild that Sony bought Bungie and now bought a break off Bungie studio that are now under one roof again. Its like Microsoft buying Inxile and Bethesda


Will probably debut at the upcoming showcase. Hulst says it was playable 2 years ago


 
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