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The G.O.D II

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Man fukk all this cosmetic money grab bullshyt? Can we get a new hero? How long they've been teasing Sombra? She better be the best thing since sliced bread and not like wack ass Anna
 

Phillyrider807

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Man fukk all this cosmetic money grab bullshyt? Can we get a new hero? How long they've been teasing Sombra? She better be the best thing since sliced bread and not like wack ass Anna

Ana is not wack wtf. She's the SOLE reason 3/3 became a thing.

And anyway this event proves the Sombra leak is real

Amomentincrime.com goes live next week,

It's 99% chance sombra hits ptr next Tuesday.
 

KOBE

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So no Sombra.....:stopitslime:

they're gonna put her through ptr first before releasing her.

they aint possibly risking putting in a bugged hero in there and having it fukk shyt up.

or worse she could be overly powerful and fukk everyone up in competitive.
 

DrunkenNovice

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Dayummmm brehs, it seems like you gain more SR after the patch. Went from 2524 to 2725 over a 4 game win streak :whew:

You sure you didnt have a streak that carried over from the previous day?

I didn't touch comp yesterday i was trying to beat that brawl lol.

New Seasonal Event: Overwatch Halloween Terror

When the shadows grow long and the nights grow cold . . . when witches cackle in the night, and ghosts roam the streets . . . it can mean only one thing: Halloween has arrived in Overwatch! Starting today, Overwatch's regular Loot Boxes have been replaced with limited-edition Halloween Loot Boxes. Each contains at least one of more than 100 Halloween-themed sprays, icons, skins, victory poses, emotes, and highlight intros. And the bravest heroes will test their mettle against a mad scientist's metal minions in Overwatch's first co-op PvE brawl: Junkenstein’s Revenge.

Welcome to Overwatch Halloween Terror!

To learn more about the event, click here.

New Feature: Leaderboards

In-game leaderboards will now show off the top 500 competitive players from each region, and a separate leaderboard will allow players to see how their competitive performance stacks up against their Battle.net friends. Plus, we’re adding leaderboards for the Overwatch Halloween Terror event that’s happening right now!

Note: After downloading the latest patch, players will need to complete at least one Competitive Play match before they’ll appear on the Battle.net friend leaderboards.

GENERAL UPDATES

General Static cameras are now supported in spectator mode

Team names can now be edited in custom games

Raised the volume of Hanzo's Dragonstrike voice line while wearing the Okami/Lone Wolf Skin

Heroes hit by Ana's Nano Boost have a new voice line that informs other players

Increased frequency of Reinhardt's "barrier failing" voice line

Custom Games can now be paused

Competitive Play

Players who leave or are disconnected from a competitive match can now rejoin anytime while the match is still in progress

Teammates of a disconnected player can now exit a match after 2 minutes have elapsed (formerly 1 minute), and they will not receive a leaver penalty. However, they will receive a loss

Spectating

Camera movement in Spectator Mode has been improved

HERO BALANCE UPDATES

Ana

Nano Boost Ultimate cost has been increased by 20%

Biotic Grenade Radius has been increased from 3 to 4 meters

Developer Comments: So far, we haven't seen any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.

Widowmaker

Widow's Kiss Scoping-in animation time has been reduced from 0.5 to 0.33 seconds

Developer Comments: This change will help Widowmaker acquire new targets more quickly and speed up her reaction time in fast-paced situations.

Junkrat

RIP-Tire Ability now activates more quickly

Developer Comments: Junkrat can be an extremely effective hero in the right hands, but RIP-Tire often felt underpowered when compared to his counterparts.

USER INTERFACE UPDATES

General

Hero Gallery now signify which items were unlocked during the Overwatch Halloween Terror event

Several minor aesthetic changes have been made to the game’s Main, Social, and Options menus

Removed several stats that were duplicated for certain heroes throughout the career profile

Graphics, typography, and layout have been updated in the Player Profile menu

Controller users can now choose between two aiming modes Dual-Zone mode (New default): The vast majority of the thumbstick's range moves with reduced sensitivity and relatively high acceleration. However, when the thumbstick crosses to the outer 10% of its range, it will move with high sensitivity and relatively low acceleration. This mode will allow for more precise aiming, while still allowing players to turn around quickly

Exponential Ramp mode (Old default): As the thumbstick moves toward the outside of its range, the sensitivity is ramped up exponentially. The acceleration remains relatively high throughout

Social Features

Certain commendations will now appear less frequently during end-of-round voting, and others will appear more frequently (e.g. Torbjörn's Armor Packs Created will appear less frequently while Offensive Assists will appear more frequently)

BUG FIXES

General

Enemy players that are knocked down no longer lose their red outline

Highlight Intros previewed after opening a loot box now loop

Fixed a bug that prevented custom key bindings from saving after relaunching the game

Fixed a bug that kept players from binding Take Screenshot to other keys

Fixed a bug preventing any non-default sprays from appearing during the Play of the Game

Heroes that appeared on the main menu screen are no longer visible in the background while viewing items in the hero gallery

Competitive Play

[PS4, XB1] Fixed an issue that was incorrectly displaying a top 500 icon for certain players, even though they had not yet broken into the top 500

Maps

Fixed a bug that allowed D.Va to reach unintended locations on several maps when using Self-Destruct

Fixed a bug that allowed players to capture first objective on King’s Row from extremely high above the point

Fixed a bug that allowed the payload to heal players, even when they were negatively affected by Ana’s Biotic Grenade

Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana’s Biotic Grenade

Fixed a bug preventing sprays from being applied correctly to some surfaces on Eichenwalde

Fixed a lighting issue, causing certain objects to appear darker than intended inside the Eichenwalde castle

Heroes Smoothed the animation during Ana’s zoom-release transition

Fixed a bug causing Bastion’s bullet shells to eject backwards while in Configuration: Sentry mode

Fixed a bug causing D.Va to be teleported back to a re-spawn point if her Boosters are used inside the team’s dropship

Fixed an issue preventing Hanzo’s Sonic Arrow from appearing when selected

Fixed a bug preventing Junkrat’s statistics from correctly tracking RIP-Tire kills

Fixed a bug that prevented Junkrat’s “Roadkill” achievement from being awarded after obtaining 4 kills with RIP-Tire

Fixed an issue preventing Mercy’s staff from appearing in some highlight intros while wearing the Valkyrie, Sigrún, and Cobalt skins

Fixed a bug causing Tracer’s highlight intros to render at a lower resolution when accessed from the Highlights menu

Fixed a bug that allowed Widowmaker to use her Grappling Hook on basketballs

Symmetra's “Car Wash” achievement now correctly lists the number of beams required (6 instead of 7)

Fixed a time calculation issue that was causing Zenyatta's “Rapid Discord” achievement to be more difficult than intended

Spectating

Spectators are now able to see the Assemble Heroes countdown timer on all maps during a Custom Game You are no longer able to see your killer’s red outline while spectating your team before respawning
 
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The G.O.D II

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Ana is not wack wtf. She's the SOLE reason 3/3 became a thing.

And anyway this event proves the Sombra leak is real

Amomentincrime.com goes live next week,

It's 99% chance sombra hits ptr next Tuesday.

Please stop using competitive play as an example for everyone. :snoop:
 

llt23

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I've been addicted to this game. Its saved me from the poverty of fighting games. Always really liked these fighters that had nobody online, and it was miserable. But I always kept coming back to play the same 2-7 people in the same game. It sucked. Now I'm done with that shyt.

Anyway, got up to the point where I could play competitive. My placement matches went awful. Had several matches where a teammate DC's early and I just take the L. Ended up getting put in Bronze. Not gonna BS that I'm mad nice and its every1 elses fault tho. BUT

What I dont like is these nerds not believing in their teammates. I was running Zenyatta (I like to call him Mecha-Dhalsim), and the team was complaining we need a real healer, someone had to play Mercy. So we ran with both me and the Mercy and I outhealed the motherfukker dropping like 10k healing in the match. Why people got no love for Zenyatta? fukk outta here. :stopitslime:

Makes me wanna just run casual quick play instead. I like the way competitive points system works compared to quick play but I dont like these kids taking the shyt super serious. Like breh you in BRONZE, how you gonna have the master gameplan to win that we all must follow? Obviously we all are trash.
 

NSSVO

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07-02_roc_handsign.jpg



:blessed: FINALLY! After being so fukking close for damn near a month. We on baby. I like to give a shout out to all the PS4 Overwatch players. From my percocet playing days to now. :mjcry: Momma I deed it.
 
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