[Official] MGSV: The Phantom Pain Thread: GOTY Edition.

Kamikaze Revy

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yeah but clearly he's still in charge of the patriots AI system, why would he be in a cave?
Whats wrong with caves?

the-dark-knight-rises-batcave.jpg
 

num123

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Given his description in the trailer "A Wise Man denied his Homeland", I think Code Talker is a member of the Wise Man Committee.
 

Blaze500

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Given his description in the trailer "A Wise Man denied his Homeland", I think Code Talker is a member of the Wise Man Committee.
the only problem is that code talker is native american...and i doubt they would of let a native american on the wiseman committe in that historical context at that time....

i think he is a navajo codetalker from ww2 or something like that
 

Blaze500

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big_boss_and_skull_face_by_hatredboy-d68pjc8.jpg


look at Big Boss face..TPP is truly his downfall....

man this game is going to be the most controversial game of all time just because of the themes

- Race
- Torture
- Child Soldiers
etc. etc.
 

Kamikaze Revy

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A thread has erupted on the Neogaf forums about ‘The Doctor’ from MGS V; The Phantom Pain and Italian Head Transplant Doctor Sergio Canavero. The MGS character was introduced at the GDC of 2013 and according to Neogaf user Dawg Canavero revealed his plans to perform the first ever human head transplant in July, 2013.
Apart from the identical looks of both ‘doctors’ there might be more connections to Kojima’s Phantom Pain. Questions are if these connections are mere coincident (kojimadence?) or were placed there intentionally by Kojima.



According to the Neogaf post by Despera Canavero is doing a talk in Cyprus which is presumably where the hospital in MGS V is. It’s a location in the game anyway according to PC files: Has a scientific article named The “Gemini” spinal cord fusion protocol: Reloaded http://www.ncbi.nlm.nih.gov/pmc/?lin…m_uid=24244881 Sergio submitted this article on GEMINI just two days after MGS V was revealed. http://www.surgicalneurologyint.com/…ulast=Canavero http://metalgear.wikia.com/wiki/Gemini http://www.tedxlimassol.com/lineup/dr-serio-canavero/ TED Limassol is an anagram for Solid Metals The talk’s partner is a gaming site who has an office in Cyprus: https://wargaming.com/en/about/our-locations/nicosia/
- See more at: http://www.paradiger.com/mgs-phanto...lant-doctor-kojimadence/#sthash.lCdajg5P.dpuf

http://www.paradiger.com/mgs-phanto...ntical-to-head-transplant-doctor-kojimadence/
 

Los!

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Metal Gear Online's Player Count Revealed

metal_gear_online_71453.jpg

For those of you wondering how many frienemies you’ll be able to shoot it out with once Metal Gear Online launches later this year, we’ve finally gotten our hands on some official numbers. It looks like up to 16 players will be hosted on a map for the PlayStation 4, Xbox One and PC, with 12 players supported on the PlayStation 3 and Xbox 360.

This news comes from Videogamer, who stumbled upon the player count within the Japanese Konami website.

For whatever reason, Konami is billing Metal Gear Online as a separate entity that comes bundled with Metal Gear Solid V: The Phantom Pain. In case calling it Metal Gear Online has you confused, just consider it the online portion of Phantom Painand move along. I suppose there’s a chance that Metal Gear Online and Phantom Pain will be offered as separate digital games at some point, but I’m currently chalking up the unnecessary delineation to Konami being Konami. This is also aMeatl Gear project we’re talking about so, by its very nature, it should be as confusing as humanly possible.

Both Metal Gear Solid V: The Phantom Pain and Metal Gear Online will launch on Sept. 1, in case you’re wondering which day to circle on your calendar.

Everything we’ve seen so far appears to be par for the course in a Meatl Gear game. Players will team up and maneuver around military landscapes in an effort to kill or at least incapacitate the enemy. New, smaller Gears were also recently shown off, turning players into a walking mini-tank. Metal Gear Online is also where players can team up and sneakily take down enemy outposts as a unit.

While the 16 player count might sound kind of small to Call of Duty or Battlefield vets, that actually sounds like a decent roof for a Metal Gear game. Despite being an online competitive mode, the series’ trademark stealth and tactical gameplay still play a big role in the proceedings, meaning you don’t want to crowd the landscape with too many bodies. Hiding in cardboard boxes, crawling under jeeps and leaving traps to distract the enemy are all part of the action, making for a slower-paced, more methodical experience.

Given the recent tornado of news surrounding The Phantom Pain, it’s nice to hear something that isn’t related to the unfortunate departure of series creator and long-time director, Hideo Kojima. Then again, given the series we’re talking about here, I wouldn’t be surprised if even that wasn’t some sort of bizarre, meta advertising for the game and Kojima/Konami are still on good terms. But that’s probably just wishful thinking of the highest caliber
 
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