So you are basically saying bias in reviews and promotion of a video game is ok
No, that's what you're saying because you have a disagreement. There's no such thing as an objective review, anyone who thinks so is full of shyt. There's no way one can be 100% objective because the very thing you're talking about boils down to "I like this, I don't like that". You can't be "objective" about what you find fun or interesting. Some gamers find huge worlds to get lost in "fun" while others think it's boring and need a straight path.
I'm not talking about "any flaws" I'm talking about the standard criticism levied at Open World games this gen and last gen being blatantly ignored in this game
None of these things are ignored, you're only amplifying them because it's cool to critique high rated games and the way you're critiquing them makes no sense because some of your points sound good on paper but are kind of weird given how the game executes them. Here's exactly why:
Story lacks urgency, focus and takes a beach seat to the world
The story lacks urgency? How? The main goal/threat is identified right from the get go. You either go to it/ kill it or go on an adventure.. The story is how you do it.
The same type of adventure the very first LOZ game had so how is it an issue when that's the exact way the first game of it's franchise did things?
Just another random critique that sounds nice on paper.
Climbing towers to open the map
Again, another out of context critique that sound good in a vacuum.
Time padding collect thons( millions of korok seeds)
Again, another random critique. Basically if it wasn't in there you'd conveniently fall back to "There's nothing to do in the world!" it's not even something that needs to be done.
Having to constantly pause the game & browse through menus
Agreed. That alone though isn't something worthy of going "Yeah for this reason the game isn't a 10/10!" because again a 10/10 is how you interpret it e.g. masterpiece, excellent, perfect w/e.
No sense of progression sense I have all the skills at the start.
??
You want the game to be a RPG now?
Ok
And last but not least the lack of music and atmosphere in the open world really brings the game to drag at times
I felt the subtlety of the soundtrack fitting for the art style.
Again I'm not even a big Zelda fan and from what I've played I can't pass full judgement but I think the game deserves it's scores.
Every game that gets highly acclaimed doesn't mean it needs to be highly acclaimed to you. You're not "wrong' per se but they're not wrong either.
I still feel like you low key trollin though