NO TROLLING: I fail to see how BOTW is a 10/10 when it has all the flaws of open world games

5n0man

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BOTW could've been the GOAT Zelda imo, but the main story segments after the Zora one were just :ehh:. The Zora Beast was the only one that felt like a real dungeon. They did the open world and side quests aspect great, but the main story needed some work and time. If the whole main story was as good as the Zora segment it'd be the GOAT Zelda easy.
Even the zora segment missed the mark imo.

The problem with the beast dungeons is that they all looked the same once you were in them, and didnt take long to complete.

Instead of the 120 shrines, they should have designed a dozen+ traditional dungeons with their own elemental theme, each one taking an hour atleast to beat. Tackle them in whatever order you want. They should have done alot more to make the beast feel distinct from each other, they all should look and feel different.
 
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