ight so talk around their shyt online and post weak ass drivebys like that's high key knowledgeableYou're an idiot
"nintendo's online is shyt and they sell in spite of it" shouldn't have anybody twisted up
ight so talk around their shyt online and post weak ass drivebys like that's high key knowledgeableYou're an idiot
zelda doin 22 mil after 30 yrs in the game wild its popularity only got stronger
Who are the folks claiming Nintendo was done?
It's insane that they don't considering they're one of the OG console makers and the last one still around from that era.imagine if they had online functionality that was anywhere close to decent
Nintendo doesn't give a fukk and has some of the shiestiest business practices in history, and people stay buying their shyt. Goes to show you as long as you got good games people will put themselves through torture for your product.
Probably the genre, even metroid clones which are very popular nowadays by indie studios aren't crazy sellersI wonder why Metroid doesn’t get that same love.
As technology advances we will reach a point where people really don’t need to buy dedicated hardware to play games. People will look at dedicated gaming hardware like they look at an ultra HD Blu-Ray player. Why do I even need that?Nintendo has just announced its financial results for the full fiscal year ending March 2021 which were record breaking.
In particular the operating profit for the full fiscal year amounted to 640.63 Bn yen which is the highest ever recorded in a fiscal year by any console manufacturer (company or console division in the case of mega corporations).
The previous record holder was Nintendo’s fiscal year ending March 2009 which was the peak of the Wii/DS business.
It is probable that the Switch era will be more profitable than the Wii/DS era for Nintendo.
Top 5 highest operating profits recorded by any console manufacturer (company or console division in the case of mega corporations) until now:
Manufacturer | Fiscal Year | Operating Profits
Nintendo, FY ending March 2021: 640.63 Bn yen
Nintendo, FY ending March 2009: 555.26 Bn yen
Nintendo, FY ending March 2008: 487.22 Bn yen
Nintendo, FY ending March 2010: 356.57 Bn yen
Nintendo, FY ending March 2020: 352.37 Bn yen
updated sales numbers as of March 31, 2021:
- Mario Kart 8 Deluxe - 35.39M
- Animal Crossing: New Horizons - 32.63M
- Super Smash Bros. Ultimate - 23.84M
- The Legend of Zelda: Breath of the Wild - 22.28M
- Pokémon Sword/Shield - 21.10M
- Super Mario Odyssey - 20.83M
- Super Mario Party - 14.79M
- Pokémon: Let's Go! - 13.28M
- Splatoon 2 - 12.21M
- New Super Mario Bros. U Deluxe - 10.44M
- Ring Fit Adventure - 10.11M
- Mario 3D All-Stars - 9.01M
- 3D World + Bowser's Fury - 5.59M
Why does NIntendo need Xcloud again?
As technology advances we will reach a point where people really don’t need to buy dedicated hardware to play games. People will look at dedicated gaming hardware like they look at an ultra HD Blu-Ray player. Why do I even need that?
Samsung for example stopped making Blu-Ray players. Buying a $300 console and a game is almost the equivalent of 3 years of a streaming service. That 3 years gets you a library of hundreds of games playable across many devices. The hardware and a single game get you just that.
We’re not quite there yet but we’ve gotten pretty close to that. Imagine the bs of trying to nab a PS5 rendered moot because you don’t need the hardware at all.
Apple, Google, Amazon, Microsoft, Nvidia all these tech giants are laying the tracks for cloud gaming services. Are we really suggesting that’s not going to be a viable business model going forward?
Nintendo is well suited to the market of today. I’d have concerns with them and pivoting on advanced tech when they’ve constantly shown reluctance to embrace new trends. Their entire business model is deeply rooted in them selling you expensive proprietary hardware. Sony and Microsoft both have a way forward when consumers no longer want to buy that.
I agree with that to a point. But Nintendo is just different. Its hard to imagine a time when a Nintendo handheld will not dominate sales.
Even when we are 5-10 years into cloud gaming being viable, if Nintendo releases a handheld, it will do numbers. Especially if its the only place to play animal crossing/smash bros etc. And as long as the market/interest is there, companies will support it (unlike Blu Rays).
Videogames are a different breed of fandom and entertainment.
I agree with that to a point. But Nintendo is just different. Its hard to imagine a time when a Nintendo handheld will not dominate sales.
Even when we are 5-10 years into cloud gaming being viable, if Nintendo releases a handheld, it will do numbers. Especially if its the only place to play animal crossing/smash bros etc. And as long as the market/interest is there, companies will support it (unlike Blu Rays).
Videogames are a different breed of fandom and entertainment.