Pull Up the Roots
Veteran
Yep, "anti" content sells, especially in industries that are really tribal.Society enjoys it that is why there is a market for it. You can extend it to other things, even as basic as regular news.
Yep, "anti" content sells, especially in industries that are really tribal.Society enjoys it that is why there is a market for it. You can extend it to other things, even as basic as regular news.
Nah no chilling let it be knownI know who I blame
But I’m gonna chill
Stellar Blade discussion tends to go south very quickly outside of this site, but I like the fact the devs gave the main character giggly cheeks is enough for me to give it attentionThey complain when female characters dress too sexy
You really can't lose being patient with the way gaming is now.Patient gamers win every time
The subreddit of the game literally talk nothing but the giggly cheeks.Stellar Blade discussion tends to go south very quickly outside of this site, but I like the fact the devs gave the main character giggly cheeks is enough for me to give it attention
Starfield environment felt dead and lifeless after a few hours of play. The main story was also not that captivating. I personally felt the crimson tide story was wayyy better.
It's a valid point that some planets and moons are lifeless, but at the same time they set an up front expectation that there was going to be a lot of rocks out there with nothing going on. A gripe I agree with is the lack of POI variety - Bethesda dropped the ball there.I mean to each its own, but what makes the game captivating in my eye, is just the mystery surrounding the planets and lifeless environments. Like some of those area had the marsupial shook . For some strange reason, this game resembles every thing I ever wanted from a Sci Fi flick from the wholesome Ned Flanders trademark Bethesda tropes, to the dark isolation of space. I feel like the main story is just tutorials like every other Bethesda game (especially the Fallout series). The real meat and potatoes are the side missions and secondary quests. The fact that I helped out this ting expose her father's wrongdoings and after the quest was done, ole girl sitting comfortable as a head of the UA.
That random kid that was lonely and wanted me to post his shytty posters up. Dude greeted me with his step parents. I honestly feel like it was a nod to Astro Boy, but I could be reaching
I just hate this modern trend of speedrunning shyt and "game dad". Then years later "cult classic".
It's a valid point that some planets and moons are lifeless, but at the same time they set an up front expectation that there was going to be a lot of rocks out there with nothing going on. A gripe I agree with is the lack of POI variety - Bethesda dropped the ball there.
Ive seen a ton of responses to how several large gaming companies are racist against whites, specifically in hiring practice and development. I think most of it comes from the team lead who openly said she doesn’t hire whites because it makes her areas…
Modding is fine but I think it creates a fog that messes up expectations and feeds the outrage machine. Inevitably people get bent out of shape off what could have been after someone mods it in, or worse, use a modded game to do a like for like comparison to the new unmodded game. Everything you're talking about sounds like cool shyt to have but I can't see being mad that it's not the base game experience.True...
That's why I'm waiting on the CK because I know that will breathe life into the game. Just the idea of Fallout Sim Settlements throughout various planets and having Stock markets and economic mini games. Just make the entire game like a huge galactic economy sim, from trades to full blown war.
I'm talking EVE Online without the EVE Online boring fluff.