Modding is fine but I think it creates a fog that messes up expectations and feeds the outrage machine. Inevitably people get bent out of shape off what could have been after someone mods it in, or worse, use a modded game to do a like for like comparison to the new unmodded game. Everything you're talking about sounds like cool shyt to have but I can't see being mad that it's not the base game experience.
Trust I understand, I guess I'm so used to franchises like Civilization where the main game had a good portion but lacking barebones, then comes the updates, mods, and finally the expansion packs.
One thing is that gamers themselves tend to be overwhelmed by crazy amounts of options and so forth. Imagine if Starfield was released with everything under the hood, somehow someway...gamers will complain about it being all over the place .
Sad reality is that developers and publishers are going the live service route, even with single player games. Its impossible to stumble back, when the No Mans Sky redemption effect became the new marketing ploy.
Watch Dragon's Dogma 2 end up getting overkill updates, optimization, and a heavy duty expansion. I guarantee you, the same folks glooming and dooming will praise the game, despite the predatory MTX and badly optimizations.
Its damned if you do, damned if you don't. Have a game day one that fulfills every desire but still feeling empty, versus a bare bones broken game that ends up having a redemption ark.
Future of gaming breh