The A.I. Isn't "increased" it's the same A.I. everything is just turned up. They attack more, dodge more, take more damage, and deliver more damage. They aren't smarter. They still flail around and miss, and give me the same clear openings they gave me before. There's just less of them
The idea of the cloud would be that the A.I. is adaptive and can change/improve/get smarter on the go.
MHW ain't that
You reaching....I agree having to hit them more isn’t increased AI....but everything else is i.e seeing a bunch of melee players and staying a float, getting angrier faster when you are catching the beats or looking for food/rest when you catching the beats, doing more one shot atks etc....I’m not a developer though maybe someone else that programs can chime in....FYI just because they don’t do ‘new’ or ‘different’ moves doesn’t mean the AI is the same.
As you can see I’m a Monster Hunter Stan