Yes it is different, the shyt has half the specs across the board.
It's different in specs(weaker) but it supports some of the feature sets allowing
some games to be ported. Key word
PORTED. Most of the current gen games
aren't made day one with the Switch. Case in point Witcher 3 already was out for years before the Switch version came out. Doom(2016) came out several months after the Switch released,
not day 1(Yes, I know the Switch released in 2017.)
Doom Eternal already came out on PS4/Xbox/PC and STILL has not released on the Switch yet with a release date still TBA.
The witcher 3 already struggled on ps4/X1 and they still found a way to get it running on the switch.
"they found a way", yes they found a way to port a game two years after the Switch came out. That's still significantly different from a game being made day and date with the big boys.
Feature: Where Does Nintendo Switch Fit In The PS5 And Xbox Project Scarlett Next-Gen War?
This article details this.
It goes without saying that it will make cross-platform ports more challenging. "As long as there have been different consoles available to gamers, there have always been discrepancies in the potentially achievable performance metrics," says Elijah Freeman, VP of Games Division at Virtuos, the studio that ported the likes of
L.A. Noire,
Starlink and
Final Fantasy X/X-2 HD Remaster to Switch. "As the landscape evolves, it will be increasingly challenging to achieve one-to-one results from platform to platform, SKU to SKU. Variables in the technical factors remain unique to the hardware, engine, game and developer."
However, there will obviously come a time when even the most dedicated PS4 and Xbox One owners will upgrade, and that will create a headache for developers seeking to port over releases to the Switch. "PS5 and Scarlett will become the new baseline, and that's where things will get interesting," says Leadbetter. "The challenge for developers will be two-fold at that point. First of all, there's the storage angle – Switch's storage is actually relatively slow against a mechanical hard drive, so up against an SSD with low-level access, there's probably a couple of orders of magnitude difference in terms of performance. CPU is also an issue – the Zen 2 cores actually deliver a proper generational leap here. Graphics are a concern too, but this is probably the most easily scalable element.
Some games weren't even ported, they had to be streamed to the Switch. Saying that the devs will just easily make Switch ports dialed back without it being a struggle is naive. The games often brought up came out much later after their original versions released.
nikkas on this board think they know more about game development than people that actually develop games.
Nobody "thinks" they know more than game development than the people that actually develop games. That's your projection. Saying games will be held back if they are
targeting a last gen console alongside a next gen console is not a claim of knowing more than the developer.
The biggest difference here is the Switch is still
closer to a XB1 than it is to a Series X.
You think a
AAA title releasing for the PS5/XSX will have a
day 1 switch release? When they can't even get a day 1 release for current gen games
now? Even CD Project Red are saying they're not sure Cyberpunk 2077 can be released on the Switch.
Any plans for Cyberpunk 2077 on Nintendo Switch?
Not as far as I know. Not yet. I don’t know if Cyberpunk 2077 would work on the
Nintendo Switch. It might be too heavy for it. But then, we did put Witcher 3 on it and we thought that would be too heavy too but somehow we pulled it off.
They're not even "sure" they can get it working on the Switch. You see the big difference between what you
think I'm saying? The few miracle games that made it to the Switch, were ported LATER, not DAY 1 such as a game like Halo Infinite or the slew of PS4/One/PS5/XSX games.
This is VERY DIFFERENT from a game TARGETING a last gen and next gen console to be
released day 1 with each other. Apples and oranges here. The Witcher 3 releasing later on the Switch is not the smoking gun that you think it is in regards to games not holding a more powerful system back.