Alfred0Santana

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Game stuck on the loading screen after Drack's loyalty mission :francis::beli::upsetfavre:. I been grinding on this shyt the last few days too.
 

Alfred0Santana

I used to drop Lewinsky off at the White House.
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Loaded back up after like 5 mins. I almost cut my Xbox off. This shyt glitching like hell :pachaha:. Googled it and I see this a popular glitch:snoop:. Get it together Bioware.
 

Concerning VIolence

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I'm engaged in the story after trail of hope

Yeah the pacing of the game really gets going after that point.

Also during Trail of Hope, I felt like it's the first point Ryder is finally able to express some true "Renegade "personality, OT style.

Telling Jaal that I'm gonna blow up the Kett temple and that he can't do shyt about it because I'm the one in charge. :birdman:

Telling the Cardinal I'm gonna fukk his shyt up .:gladbron:
 

Iamnoone

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Yeah the pacing of the game really gets going after that point.

Also during Trail of Hope, I felt like it's the first point Ryder is finally able to express some true "Renegade "personality, OT style.

Telling Jaal that I'm gonna blow up the Kett temple and that he can't do shyt about it because I'm the one in charge. :birdman:

Telling the Cardinal I'm gonna fukk his shyt up .:gladbron:

Yo the Cardinal is a female....... that kept confusing the shyt out of me when they players kept referring to it as she.
 

Alfred0Santana

I used to drop Lewinsky off at the White House.
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Got 100% on all planets :ehh:. Game gets better towards the end story wise. I should be wrapping it up in the next day or two. Been holding off on the main missions trying to wrap up some of the Heleus and Teammate missions. Them tasks can wait :hhh:.

A lot of the teammates is wack to me though. I run with Drack basically every mission lol. Krogans put that work in :wow:.
 

Romell

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Patch is live.

Just finished a game of gold on my break and combat feels so much better. Powers and combos do decent work now, especially with crowd control.
 
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Mowgli

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New patch you can't fukk the entire crew in one playthrough.

I wifed peebee so I can't fukk Cora and vetra now.

But that reporter and artifact chick still food :shaq:
 

Mowgli

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Got 100% on all planets :ehh:. Game gets better towards the end story wise. I should be wrapping it up in the next day or two. Been holding off on the main missions trying to wrap up some of the Heleus and Teammate missions. Them tasks can wait :hhh:.

A lot of the teammates is wack to me though. I run with Drack basically every mission lol. Krogans put that work in :wow:.
Peebee and Cora.

Biotic mayhem :noah:
 

MidniteJay

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BioWare firing everyone and putting Mass Effect on hiatus :mjlol:

http://kotaku.com/sources-bioware-montreal-downsized-mass-effect-put-on-1795100285

Next BioWare game won't come out until 2018+

I thought the game didn't flop in sales? I ended up getting disappointed in the game half way through, lost all motivation to play and then deleted it. Day one'd and dropped one hunnid on it. That's my L though. Got that wake up call :wow: I'm not gonna take that chance with Bioware ever again.

Still hyped for Dragon Age 4 though. :dead:
 

He Who Posts Well

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Sources: BioWare Montreal Scaled Down, Mass Effect Put On Ice For Now

Jason Schreier

Today 3:37pm
Filed to: MASS EFFECT
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r8fsudpv8usyh4hlqgh5.jpg


In the wake of BioWare’s polarizing Mass Effect: Andromeda, fans have wondered where the lauded sci-fi series will go next. The answer, according to people familiar with the studio, is nowhere—at least for the time being. BioWare has put Mass Effect on hiatus and turned Andromeda’s developer, BioWare Montreal, into a support studio, according to four sources close to the company.



That doesn’t mean there will never be another Mass Effect game, of course. It’s unlikely that BioWare will kill the popular sci-fi franchise. But BioWare is letting Mass Effect sit for a while rather than putting staff on Andromeda’s follow-up right away, those sources said.

Last month, a number of BioWare Montreal employees were transferred to the studio EA Motive, also based in Montreal, to work on Star Wars Battlefront II.Those remaining at BioWare Montreal will help support BioWare’s other games including the new intellectual property, code-named Dylan, which we expect the company to announce at E3. BioWare Montreal will also continue to patch and support Andromeda’s multiplayer.


BioWare’s main studio in Edmonton is heading up Dylan, while BioWare’s other studio, in Austin, is also helping out with that game.

When reached for comment, publisher Electronic Arts sent over the following statement, attributed to BioWare Montreal studio director Yanick Roy:

Our teams at BioWare and across EA put in tremendous effort bringing Mass Effect Andromeda to players around the world. Even as BioWare continues to focus on the Mass Effect Andromeda community and live service, we are constantly looking at how we’re prepared for the next experiences we will create.

The teams in EA Worldwide Studios are packed with talent, and more than ever, we are driving collaboration between studios on key projects.

With our BioWare and Motive teams sharing studio space in Montreal, we have BioWare team members joining Motive projects that are underway. We’re also ramping up teams on other BioWare projects in development.

There will be much more to come from BioWare in the years ahead.

Mass Effect: Andromeda, released in March, was originally envisioned as a reboot for the franchise but went through a brutal development process for several reasons including technological challenges and a major scope change late in development, people familiar with the game said.

Reception to Andromeda was lukewarm, and people scoffed at its writing and animation. (Our review called it flawed and uneven.)

Andromeda was also the first game headed up by BioWare Montreal, which was founded in 2009 to help make downloadable content for Mass Effect 2 and 3. Although BioWare’s other two studios, Austin and Edmonton, also contributed to Andromeda, the game’s director, franchise producer, and leads were all based in Montreal. BioWare Edmonton had developed the first three Mass Effectgames.



Now, sources say, BioWare Montreal is significantly smaller than it was just a few months ago. Those who didn’t go to Motive will help out with BioWare’s other projects rather than incubating and developing their own.

Earlier this week on an earnings call, Electronic Arts CEO Andrew Wilson told investors that the publisher is “very happy with how BioWare is doing, how BioWare is treating Mass Effect. And our expectations for Mass Effect are still strong for the future and the franchise overall.” Wilson also put a great deal of emphasis on “live service” games, of which BioWare’s new IP is one. That’s the studio’s main focus for the time being.

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Hopefully they take their time with the next chapter of the series.
 
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