Sony stansNah, we good. We moving on to the next big thing. Yall xbots playing catch up
Sony stansNah, we good. We moving on to the next big thing. Yall xbots playing catch up
If FPS will be the chosen prospective, we could possibly see a shadow warrior type of movement system.
ok...I just peeped it’ll be a bethesda game so it could be a timed/full exclusive...easily explains why @Gizmo_Duck is in here doing his shtick lol
True.
I shouldn't have even bothered.
But, I was thinking that as well. Wolfenstein actually had some interesting FPS set pieces.
We'll see
Actually, I'm add:
If FPS will be the chosen prospective, we could possibly see a shadow warrior type of movement system.
No, this I fully understand.No, i just don’t care about licensed movie games. I said the same thing about the new James Bond game which isn’t exclusive
g
No, this I fully understand.
I also am VERY skeptical of movie based games.
Outside of Goldeneye and...
shyt, outside of Goldeneye they've been trash to me. Actually I also liked that matrix game withJada
No, I feel you.Idk about all that. In Shadow Warrior you basically have super powers.
It should be a more realstic approach more correspondent to the movies IMO
No, I feel you.
I just mean it won't be a FPS where the soul of the game is"gunplay".
@surf was more on point when he said mirrors edge
Honestly, I don't even think it'll have even wolfenstein shooting mechanics.Yeah that I could see.
A game with parkour like mirror's edge but isn't based around the parkour like mirror's edge, and a game with wolfenstein shooting but isn't based on shooting like wolfenstein. Instead it could be mostly platforming, adventure, story and puzzle solving, while having that other stuff, which is what the movies are about.
The problem is that I don't think gamers would like that, and I don't know if THIS is the dev team that could actually make it good and fun.
I'm not sure if the WOLFENSTEIN developer is the right guys for the job
Interesting point.You would be the same one saying the Titanfall guys shouldn't make a 3rd person Star Wars games, or that the Killzone ppl shouldn't make a open world RPG game.
Honestly, I don't even think it'll have even wolfenstein shooting mechanics.
With respect to the combat, Indie was a about the over the top punches with that.crazy sound effect.
Close quarters combat while on the top of a train that is off the rails and sliding towards a.lava pit type shyt.
Condemned 2 had some of the best FPS hand combat I have ever experienced.
It should be like that.