People will clown me for saying this. but after playing a really long immersive game with a great story. investing like 40 to 60 hours of your life. and then it ends. Feels like an great moment in time just ended. like when you go on a really awesome vacation and make a couple friends, hook up with a girl. Thinking of nothing but how good a time you're having. then on the final day headed to the airport you're like, damn, back to the real world.
OG FF7 and Witcher 3 were the only games that gave me that experience.
thats the sign of a good narrative
tv show, game, movie, book, any well crafted narrative will have you feeling like that, thats the ultimate praise to a writer or collective of writers to hear that about their product
its a testament to the advancement of video games that there are some offerings now that could be considered in that upper echelon on storytelling, flawed as i think last of us is the writers did well in giving the story enough depth and character to be criticized meticulously
its why its real disappointing to hear developers like rockstar and bioware say theyre moving away from single player narratives to online only games
with how advanced and polished games can be from a technical standpoint they’re probably the perfect medium to share these well written stories through in the modern day - imagine a mass effect trilogy with the last of us graphical polish