I think GoW is low key stealing points by riding off of mythology in general and its unfair to weigh it against another game that's doing its own thing entirely I liked GoW a lot. Seriously. But I'm just floored by the lack of boss fights in it compared to previous GoW entries. I'm not asking to fight Poseidon every other hour, but GoW was really, really dry and that's always been one of the biggest draws of the series for me.I love both and both are greatest
I'll say this. GOW battle was more tough, imo. Horizion battle was easy and I played on Hard Level in both games.
If I had to pick one... I'm going with GOW.
Horzion>>>>>>GOW in Open World
GOW>>>>>>>Horizon in Fight Bosses
Story = Both Are Tied but GOW have more emotional.
HZD never acts like everything rides on bosses and every situation is as free as you want it to be. GoW? Man.... higher difficulties if you weren't abusing stun and keeping one hand on the wall at all times you were just making life hard for yourself. Its really restrictive. Which I'd be cool with if the enemies played by the same rules as you or something but the way their attacks are designed, its clear that they had to inflate difficulty with some bs (elfs shooting aoe attacks behind you on a delay = camera fukkery 101)
Ironically I liked the RPG elements of GoW more. Never thought I'd be saying that ever.