Ghost of Yōtei | PS5 | 2025 | Announce Trailer

Gizmo_Duck

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  • August 11, 2024 – Ghost of Tsushima has sold more than 13 million copies globally across console and PC
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Ironman

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GOY could take some cues from RD2 in regards to the open world aspect:jbhmm:Have npcs doing daily and nightly activities , random ass conversations that could lead to other side stories or missions. I can't wait regardless though:hubie:
 

Gizmo_Duck

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GOY could take some cues from RD2 in regards to the open world aspect:jbhmm:Have npcs doing daily and nightly activities , random ass conversations that could lead to other side stories or missions. I can't wait regardless though:hubie:

Something to keep in mind -

Red Dead Redemption II - 7,314 people (4,129 professional roles, 3,185 thanks) with 8,373 credits.


Ghost of Tsushima - 1,796 people (1,697 professional roles, 99 thanks) with 1,850 credits.

 

Ironman

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Something to keep in mind -

Red Dead Redemption II - 7,314 people (4,129 professional roles, 3,185 thanks) with 8,373 credits.


Ghost of Tsushima - 1,796 people (1,697 professional roles, 99 thanks) with 1,850 credits.

Hey I didn't say exactly nor expecting just saying :hubie:
 

Gizmo_Duck

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Hey I didn't say exactly nor expecting just saying :hubie:

Yeah, i want a more interactive/reactive open world too, my dream for a ghost game is to be a big, expansive and reactive as RDR but with Ghost’s combat and storytelling but there’s probably a good reason why it can’t be.

This game took 5 years to make, and the first only cost 60m, i don’t ever see suckerpunch expanding to the point where they would be able to do a lot of that stuff. I just hope the sidequest stories have more Interesting writing and variation like Witcher
 

Ezekiel 25:17

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I wonder what the improvements are going to be besides graphics?

They got the gameplay down already, I don't want to see any excuses on a boring world and boring repetitive missions.
 

Gizmo_Duck

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Ezekiel 25:17

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I read that, but people say one thing and do another. Horizon Forbidden West wasn't that good either. It was an improvement, but still bloated and boring. Developers should really have a portion of their team working strictly on side quests and making the world more interesting. These nikkas just copy pasted follow footsteps and kill enemies. And they they had about 60 damn foxes you had to follow:what::mjlol: Clearing out bases was only fun because of the gameplay, but really no complaints there.


I'm gonna end up buying the game regardless, but I'm gonna be disappointed if it's more of the same.
 

Gizmo_Duck

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I read that, but people say one thing and do another. Horizon Forbidden West wasn't that good either. It was an improvement, but still bloated and boring. Developers should really have a portion of their team working strictly on side quests and making the world more interesting. These nikkas just copy pasted follow footsteps and kill enemies. And they they had about 60 damn foxes you had to follow:what::mjlol: Clearing out bases was only fun because of the gameplay, but really no complaints there.


I'm gonna end up buying the game regardless, but I'm gonna be disappointed if it's more of the same.

Can’t please everyone :yeshrug:
 
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