GOY could take some cues from RD2 in regards to the open world aspectHave npcs doing daily and nightly activities , random ass conversations that could lead to other side stories or missions. I can't wait regardless though
Hey I didn't say exactly nor expecting just sayingSomething to keep in mind -
Red Dead Redemption II - 7,314 people (4,129 professional roles, 3,185 thanks) with 8,373 credits.
Ghost of Tsushima - 1,796 people (1,697 professional roles, 99 thanks) with 1,850 credits.
Hey I didn't say exactly nor expecting just saying
Ghost of Yōtei, the next adventure from @SuckerPunchProd, is available to wishlist today: https://play.st/3UjlKJ3
12:07 PM · Oct 22, 2024
I wonder what the improvements are going to be besides graphics?
They got the gameplay down already, I don't want to see any excuses on a boring world and boring repetitive missions.
Sucker Punch Wants Ghost Of Yotei's Open World To Be Less Repetitive Than Tsushima
Don't expect a map that's filled with hot springs and haikus.www.thegamer.com
I read that, but people say one thing and do another. Horizon Forbidden West wasn't that good either. It was an improvement, but still bloated and boring. Developers should really have a portion of their team working strictly on side quests and making the world more interesting. These nikkas just copy pasted follow footsteps and kill enemies. And they they had about 60 damn foxes you had to follow Clearing out bases was only fun because of the gameplay, but really no complaints there.
I'm gonna end up buying the game regardless, but I'm gonna be disappointed if it's more of the same.
Can’t please everyone