Game abouts to be fire.
This is true, but I do think there are levels to it. Day to day life is repetitive, so it's impossible to make a game that is completely without repetition. There is one thing if there is a repetitive gameplay loop, but each time around that loop may present you with different opportunities and experiences, vs the loop and the destinations, and the art, and the enemies, and the rewards, are all exactly the same each time. I found GoT to be fun from start to finish so it will be interesting to hear what the devs felt needed changing and what was too repetitive.
The thing is people use the repetitive argument solely for not liking this game
But nikkas been playing GTA 5 for 5011 years of repetition with no complaints
Or literally play 5011 Souls like rip offs and quiet as a fukking church mouse
The only reason it really irks me is because GOT is by far one me of the most compelling games that came out that year
I absolutely never platinum games but this was my first and all the different modes
And if you upped the difficulty
It wasn’t as repetitive as people think
Played this game at least five times maybe 6
It’s one thing if the game wasn’t your speed
TLOUS 2 was pure shyt in my eyes but you can’t say that or you’re deemed and incel
But I just think the repetitive talking point has always been a cop out for not liking a game
That should be the last reason you don’t like something because as I said
Every fukking game in existence is repetitive
Post wasn’t meant to be disrespectful breh