After arriving in Altissia, the game goes downhill by taking away all the open world freedom and turning it into a linear snoozefest. I can't believe they didn't allow you to roam Tenebrae, Gralea, place with the Glacians, etc. Must be DLC content...
Have to agree with you brehs on Chapter 13, that was ridiculous, only because its so tedious & corridor after corridor of the same shyt basically rendering all the previous chapters leveling up useless. Just make sure you have adequate elixirs, potions and what not.
I'm sure it'll be another DLC scenario, but its criminally insane not to allow the players to explore the World of Ruin in the last chapter. That would of been fun trying to make your way to Lestallum through hordes of daemons.
Music in this game is excellent. I only wish they took the same care with the story & latter half of this game, but I suspect they rushed this(even though they had a decade).
That Naga monster you fought at Galdin Quay might of been that woman that was the cook there, or at least she was turned into a daemon(her clothes were left on the counter like the soldiers in Gralea that turned into daemons). Same might of happened to Dino, the jeweler.
Why they do Ignis like that?
This clown Prompito spends a decade simping and still can't sniff the vagina? At what point do you just give up?
Almost forgot about, Cor.
breh just sitting around listening to Coernix Oil commercials in the basement instead of fighting. What a waste of power! I bet with him & the 4 guys combined with Aranea & her army, they could of just went into Insomnia and took it back.
Can't wait to see how the FF7 remake gets fukked up.