ESPN unveils new NBA theme song (2022-present)

Is it better than the old theme?


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DjMe

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For starters, there are basically 3 "songs" here, each 30 seconds long.
Presumably, the only time you'll hear them strung back-to-back-to-back like this is in this thread.
At most you'll hear 30 seconds of it as a lead in to programing, but usually it will be 15 seconds as they transition to commercials.

This isn't meant to be a "song" that you listen to and vibe with, it's a highlight of the melody to demonstrate how the different parts fit together.
With music like this, the goal isn't purchase, it's association. They're not trying to get you to buy the song, they're trying to get you to sit through the commercials. To sit through the commercials, you need to be sufficiently assured that the presentation you're consuming is going to culminate in resolution of dramatic tension. From :33-1:06 is likely going to be the in-game music, and if you picture that in the background of some highlights of a 96-98 game heading into the fourth quarter, it sounds great. You don't need a "beat drop" after the bass, because the goal isn't to resolve the melody of the song, the goal is to keep you on the edge of your seat. It should feel unresolved--that's the point.
If the song got you off with a beat drop, there's a very good chance you'd go do something else when it was over.
It's sonically whetting your appetite.

First time they cut away with just the piano melody you'll see how it hits.
 

Megadeus

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At this point, trap drums on most shyt feels generic and/or dated at least to me.

So the dun duduhh captain America drums from the previous themes weren't generic or dated?:heh:of course they were but they grew on all of us through memorable basketball moments.

Like dude said, these themes are not trying to get you to buy an album, it's just to keep the vibes while there's a break in the action or a buildup. It's the actual games that will help set the tone just like with all the other themes.

:ehh:Give it some time I think most ppl will be cool with it in the end.
 
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Was thinking that.

Or the 45 second mark playing when someone hits a game tying 3... the coach calls timeout and the replay of the shot plays as the screen fades to black :wow:
Exactly what I was thinking

They gonna make it look cool

Them outdated ass orchestra themes is played out to these new kids
 

BuySellKill

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IDK but doesnt CWebb record label produce the music for whatever network maybe this is what he came up with 99 2000 trap boombap hip hop sample kit ?
 

Don Homer

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For starters, there are basically 3 "songs" here, each 30 seconds long.
Presumably, the only time you'll hear them strung back-to-back-to-back like this is in this thread.
At most you'll hear 30 seconds of it as a lead in to programing, but usually it will be 15 seconds as they transition to commercials.

This isn't meant to be a "song" that you listen to and vibe with, it's a highlight of the melody to demonstrate how the different parts fit together.
With music like this, the goal isn't purchase, it's association. They're not trying to get you to buy the song, they're trying to get you to sit through the commercials. To sit through the commercials, you need to be sufficiently assured that the presentation you're consuming is going to culminate in resolution of dramatic tension. From :33-1:06 is likely going to be the in-game music, and if you picture that in the background of some highlights of a 96-98 game heading into the fourth quarter, it sounds great. You don't need a "beat drop" after the bass, because the goal isn't to resolve the melody of the song, the goal is to keep you on the edge of your seat. It should feel unresolved--that's the point.
If the song got you off with a beat drop, there's a very good chance you'd go do something else when it was over.
It's sonically whetting your appetite.

First time they cut away with just the piano melody you'll see how it hits.
nikka this shyt trash :mjtf:
 
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