FUKK THIS HIPPO and his vacuum bullshyt ass bite. Insane aggression is not a well designed boss battle.
Summon me bro
Sekiro imo, is the best From game. It really captures that feeling where if I get killed by a boss, it's almost always something I fukked up and can learn from and improve on. Dark Souls 1-3 and Bloodborne had some of that but always had some jank to to boss battles like the awful cameras or shytty hitboxes. As for Elden Ring, while it's an amazing open world game, these boss battles are the some of the weakest in series to me. The manufactured difficulty from things like the stupid delays, the insane AOE attacks, or crazy 5-6 hit combos with no time to recover are more annoying than fun.Yup, I feel that. Sekiro might be my choice though
Or when you eventually return to the beginning/old areas after "the turning point" in the game and see how much everything has changed/gone to chaos.
Sekiro imo, is the best From game. It really captures that feeling where if I get killed by a boss, it's almost always something I fukked up and can learn from and improve on. Dark Souls 1-3 and Bloodborne had some of that but always had some jank to to boss battles like the awful cameras or shytty hitboxes. Also while Elden Ring is an amazing open world game, with great exploration and lore, these boss battles are the some of the weakest in series to me. The manufactured difficulty from things like the stupid delays, the insane AOE attacks, or crazy 5-6 hit combos with no time to recover are more annoying than fun.
Also Elden Ring can benefit from having a boss rush mode like Sekiro does. I may be willing to take time and learn the boss moves and experiment more if I didn't have to play through the whole story again.
If they needed to patch anything it's the slow ass animation when using your health flask. Can't fukkin dodge for a whole ass second after you take it. Don't ever have time to even use the fukkin things
I hate how you're just stuck there if youre delicately taking a sip of your flask and the enemy is rushing you with ill intent, you should be able to cancel out of that animation
Lets just be thankful they didn’t keep it how it was in DS1 and now allow us to move and drink
As for Elden Ring, while it's an amazing open world game, these boss battles are the some of the weakest in series to me. The manufactured difficulty from things like the stupid delays, the insane AOE attacks, or crazy 5-6 hit combos with no time to recover are more annoying than fun.
Also Elden Ring can benefit from having a boss rush mode like Sekiro does. I may be willing to take time and learn the boss moves and experiment more if I didn't have to play through the whole story again.
The battle with Leda and her crew is a lot harder than I thought it'd be